GRAPEVINE, TX, 2016-Jul-13 — /EPR Retail News/ — A gorgeous underwater world, a mysterious disappearance, and a girl who’ll stop at nothing to find her father — that’s just the beginning of Insomniac Games’ new underwater exploration game, Song of the Deep, which launches today for PlayStation 4, Xbox One and PC. Combining discovery, skill, and suspense with a touching narrative, this journey will challenge players to explore, experiment, and skillfully navigate an aquatic world filled with secrets. Song of the Deep is the first game published under GameTrust, GameStop’s independent game publishing division announced in April.
“Song of the Deep is a passion project for us. The story was partially inspired by the daughter of our chief creative officer and delivers a timeless, yet important, message that no matter who you are, you can overcome overwhelming obstacles and succeed,” said Ted Price, founder/CEO, Insomniac Games. “Working with GameStop as their first GameTrust partner allowed us to bring Song of the Deep to life. We’re excited to have GameStop’s full support to ensure gamers get to experience this intriguing adventure.”
“GameTrust believes in supporting great game craftsmanship around the world, and our partnership with Insomniac Games is a result of that vision,” said Mark Stanley, Vice President, Internal Development and Diversification, GameStop. “The story and message of Song of the Deep resonates with us and we believe gamers will agree.”
The game is set in a gorgeous underwater world where players navigate lost civilizations and ruins among treacherous terrain and monsters of the deep. Players take on the role of the unlikely heroine, Merryn, in her quest to find her father with nothing but a rickety submarine and a lot of heart. Song of the Deep delivers unique game play in a tale of love, heartbreak and triumph.
The game is accompanied by a series of books sold separately that were created by Brian Hastings, Chief Creative Officer of Insomniac Games. The books delve deeper into the story of 12 year-old Merryn and her voyage to rescue her father. Song of the Deep is available starting today in hardcover. Two additional books related to this IP will follow: The Art of Making Song of the Deep and Merryn’s Journey, which will both release later this year. The books will be available in Barnes & Nobles, GameStop and other bookstores, as well as online.
The physical version of Song of the Deep is available exclusively at all U.S. GameStop stores and EB Games in Canada, and the full-game download is available globally in stores and online at all GameStop, EB Games and Micromania video game retail channels, PlayStation Network, Xbox Live and Steam for$14.99. There is also a Collector’s Edition for $29.99. The game will be available in GameStop stores across Europe, Australia, and New Zealand on July 19th, and at major retailers across Latin America on this same date. To view the recently released launch trailer, visit https://www.youtube.com/watch?v=rw5uGVz3-d4.
ABOUT INSOMNIAC GAMES
Burbank and Durham-based Insomniac Games is an independent videogames developer that has released award-winning hits for game consoles for 20-plus years. Insomniac has created world-famous game franchises such as Spyro the Dragon, Ratchet & Clank, Resistance, and Sunset Overdrive resulting in more than 44 million games sold globally. Insomniac is also known for its collaborative workplace culture, having earned 17 local, regional and national “best places to work” honors since 2004. Additional information on Insomniac Games can be found at http://www.insomniacgames.com.
ABOUT GAMETRUST
GameTrust is a new venture by GameStop built around the company’s unique position and experience in working closely with game developers and publishers to deliver new gaming experiences and exclusive content to gaming fans of all ages. GameTrust believes in great game craftsmanship and providing independent developers with a trusted platform for the long-term success of their studio and game. As a division of GameStop, GameTrust’s collaborative planning approach delivers greater discoverability, by leveraging leading-edge physical and digital ecosystems, backed by the reach of the world’s leading video game retailer. For more information, visit gametrustgames.com.
ABOUT GAMESTOP
GameStop Corp. (NYSE: GME), a Fortune 500 company headquartered in Grapevine, Texas, is a global, omnichannel video game, consumer electronics and wireless services retailer. GameStop operates more than 7,000 stores across 14 countries. The company’s consumer product network also includes www.gamestop.com; www.Kongregate.com, a leading browser-based game site; Game Informer® magazine, the world’s leading print and digital video game publication; and ThinkGeek, www.thinkgeek.com, the premier retailer for the global geek community featuring exclusive and unique video game and pop culture products. In addition, our Technology Brands segment includes Simply Mac and Spring Mobile stores. Simply Mac, www.simplymac.com, operates 76 stores, selling the full line of Apple products, including laptops, tablets, and smartphones and offering Apple certified warranty and repair services. Spring Mobile, www.springmobile.com, sells all of AT&T’s products and services, including DirecTV through its 908 AT&T branded stores and offers pre-paid wireless services, devices and related accessories through its 70 Cricket branded stores in select markets in the U.S.
General information about GameStop Corp. can be obtained at the company’s corporate website. Follow GameStop on Twitter at www.twitter.com/GameStop and find GameStop on Facebook at www.facebook.com/GameStop.
PRESS CONTACTS:
Sean Maggard
Zebra Partners
sean@zebrapartners.net
214-267-9001
Kyle Stephenson
GameStop
kylestephenson@gamestop.com
817-722-7735
Source: GameStop Corporation