GameStop welcomes new Chief Executive Officer Michael K. Mauler

GameStop welcomes new Chief Executive Officer Michael K. Mauler

 

GRAPEVINE, Texas, 2018-Feb-08 — /EPR Retail News/ — Dan DeMatteo, Executive Chairman of GameStop Corp. (NYSE:GME), on behalf of the Board of Directors, announced today (Feb. 06, 2018) that Michael K. Mauler has been appointed as the Company’s new Chief Executive Officer, effective immediately. Mr. Mauler will also join GameStop’s Board of Directors.

GameStop’s Board of Directors announced today that Michael K. Mauler has been appointed as the Company’s new Chief Executive Officer, effective immediately. Mr. Mauler will also join GameStop’s Board of Directors.

Mr. Mauler, 56, has been with the Company for more than 16 years. He previously served as Executive Vice President and President of International, which consists of nearly 2,000 retail stores operating under the GameStop, EB Games, Micromania and Zing Pop Culture brands. Mr. Mauler has led the International division’s business and diversification initiatives since being appointed to the role in January of 2010, including launching the Company’s global Collectibles business in 2014.

Prior to heading the International business, Mr. Mauler served as the Company’s Senior Vice President of Supply Chain and International Support, and before the merger between GameStop and EB Games, served as Vice President of Logistics for Electronics Boutique.

“On behalf of GameStop’s Board of Directors, I am pleased to announce Mike Mauler as our new CEO,” said Mr. DeMatteo. “Mike has been part of the GameStop senior leadership team for many years, where he has played an integral role in creating and driving the blueprint of our diversification strategy, successfully managing our international operations, and growing our core business segments. We are fortunate to have such an accomplished leader, who has a thorough understanding of our operations, business strategy and our stakeholders, and is committed to strengthening our results and driving our Company forward.”

Mr. Mauler said, “I am honored by the support and confidence that Dan and the Board of Directors have placed in me. Starting with its founders more than 30 years ago, GameStop has a tremendous legacy of continually transforming its business to meet the needs of its global customer base. I look forward to building upon that legacy and working closely with our senior leadership team and our more than 40,000 associates around the world, to drive sustainable profitability and shareholder returns across our businesses.”

Prior to joining GameStop, Mr. Mauler held various senior management positions for Baxter Healthcare, Dade Behring and Fisher Scientific, where he led operations for 22 countries.

About GameStop Corp. 
GameStop Corp., a Fortune 500 company headquartered in Grapevine, Texas, is a global, multichannel video game, consumer electronics and wireless services retailer. GameStop operates more than 7,400 stores across 14 countries. The Company’s consumer product network also includes www.gamestop.com; Game Informer® magazine, the world’s leading print and digital video game publication; and ThinkGeek, www.thinkgeek.com, the premier retailer for the global geek community featuring exclusive and unique video game and pop culture products. Our Technology Brands segment includes 1,500 Spring Mobile AT&T and Simply Mac stores. Spring Mobile, www.springmobile.com, sells all of AT&T’s products and services, including DIRECTV, devices and related accessories in select markets in the U.S. Simply Mac, www.simplymac.com, sells the full line of Apple products, including laptops, tablets, and smartphones and offers Apple certified warranty and repair services.

Contacts:
Mike Loftus
Vice President, Global Controller and Investor Relations
GameStop Corp.
investorrelations@gamestop.com

Joey Mooring
Director, Corporate Communications
GameStop Corp.
Joeymooring@gamestop.com

Source: Gamestop Corporation/globenewswire

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GameStop Q3 2017 financial results: Net Sales of $1.99 Billion

  • GAAP Diluted EPS of $0.59, Including a Non-Operating Benefit of $0.11
  • Same store sales increase 1.9%, the third consecutive quarter of growth
    New software sales grow 5.4% Collectibles sales increase 26.5%

GRAPEVINE, Texas, 2017-Nov-22 — /EPR Retail News/ — GameStop Corp. (NYSE:GME), a global family of specialty retail brands that makes the most popular technologies affordable and simple, today (Nov. 21, 2017) reported sales and earnings for the third quarter ended October 28, 2017.

“Our third quarter sales results were driven by strong software demand and continued momentum for Nintendo Switch and collectibles,” said Dan DeMatteo, interim chief executive officer. “As we enter the fourth quarter, we are encouraged by the initial customer response to Microsoft’s Xbox One X, and believe that the holiday season results will be driven by new console hardware and collectibles. Our Technology Brands AT&T Wireless business underperformed our expectations for the third quarter and we anticipate that the fourth quarter results will be highly dependent on the availability of Apple’s next-generation iPhone X.”

Third Quarter Results
Total global sales increased 1.5% to $1.99 billion (flat in constant currency), resulting in consolidated comparable store sales growth of 1.9% (+0.6% in the U.S. and +4.6% internationally). New hardware sales increased 8.8%, led by demand for Nintendo Switch, and new software sales increased 5.4% driven by a strong title lineup. Pre-owned sales declined 2.4%. Worldwide omnichannel sales increased by 38.6% on the strength of new hardware sales.

Digital sales and non-GAAP digital receipts increased 11.9% and 8.3%, respectively, excluding the third quarter 2016 revenues from Kongregate which was sold in July 2017. On a reported basis, digital sales declined 16.8% to $37.2 million, while non-GAAP digital receipts increased 1.8% to $263.7 million.

Collectibles sales increased 26.5% to $138.4 million, driven by continued expansion of licensed merchandise offerings both domestically and internationally. The Collectibles business is on track to meet its 2017 revenue target of $650 million to $700 million.

Technology Brands sales decreased 10.2% to $194.2 million, driven primarily by the later than expected release of Apple’s iPhone X and the previously disclosed change in AT&T’s dealer compensation structure.  Operating earnings decreased 23.4% to $18.0 million. Technology Brands adjusted operating earnings were $11.2 million, a 52.3% decrease compared to $23.5 million in the prior-year quarter.

GameStop’s third quarter net earnings were $59.4 million, or $0.59 per diluted share, compared to net earnings of $50.8 million, or $0.49 per diluted share in the prior-year quarter. The third quarter results include a benefit of $6.8 million ($4.3 million, net of tax) related primarily to a reduction of previously accrued contingent purchase price consideration and lease obligations for previously closed stores in our Technology Brands AT&T Wireless business.

Excluding this gain, GameStop’s adjusted net earnings for the third quarter were $55.1 million, compared to adjusted net earnings of $50.8 million in the prior-year quarter. Adjusted diluted earnings per share were $0.54 compared to adjusted diluted earnings per share of $0.49 in the prior-year quarter. The Company benefited from a lower effective tax rate resulting from the recognition of discrete tax items during the quarter, positively impacting diluted earnings per share by $0.11.

A reconciliation of non-GAAP results, including adjusted net income, operating earnings and Technology Brands operating earnings to its closest GAAP measure is included with this release (Schedule III).

Credit Agreement Amendment
On Monday, November 20, 2017, the company entered into an amendment to its existing asset based credit facility. The amended agreement contains more favorable terms, extends the maturity date of the facility to November 2022 and increases the capacity under the credit facility from $400 million to $420 million to allow for increased flexibility for future needs of the business.

Capital Allocation Update
On November 17, 2017, GameStop’s board of directors declared a quarterly cash dividend of $0.38 per common share payable on December 12, 2017 to shareholders of record as of the close of business on December 1, 2017.

Earnings Outlook
The company is reiterating its full-year diluted earnings per share guidance of $3.10 to $3.40, and expects full-year comparable store sales to increase in the low-to-mid single digits.

Conference Call Information
A conference call with GameStop Corp.’s management is scheduled for November 21, 2017 at 4:00 p.m. CT to discuss the company’s financial results. The phone number for the call is 800-334-0872 and the passcode is 7989279.  This call, along with supplemental information, can also be accessed at GameStop Corp.’s investor relations home page at http://investor.GameStop.com/. The conference call will be archived for two months on GameStop’s corporate website.

About GameStop
GameStop Corp. (NYSE:GME), a Fortune 500 company headquartered in Grapevine, Texas, is a global, multichannel video game, consumer electronics and wireless services retailer. GameStop operates more than 7,400 stores across 14 countries. The company’s consumer product network also includes www.gamestop.com; Game Informer® magazine, the world’s leading print and digital video game publication; and ThinkGeek, www.thinkgeek.com, the premier retailer for the global geek community featuring exclusive and unique video game and pop culture products. Our Technology Brands segment includes 1,500 Simply Mac, Spring Mobile AT&T and Cricket stores. Spring Mobile, www.springmobile.com, sells all of AT&T’s products and services, including DIRECTV and offers pre-paid wireless services, devices and related accessories through its Cricket branded stores in select markets in the U.S. Simply Mac, www.simplymac.com, sells the full line of Apple products, including laptops, tablets, and smartphones and offers Apple certified warranty and repair services.

General information about GameStop Corp. can be obtained at the company’s corporate website. Follow @GameStop and @GameStopCorp on Twitter and find GameStop on Facebook at www.facebook.com/GameStop.

Non-GAAP Measures
As a supplement to our financial results presented in accordance with U.S. generally accepted accounting principles (GAAP), GameStop may use certain non-GAAP measures, such as adjusted operating earnings, adjusted net income, digital receipts and constant currency. We believe these non-GAAP financial measures provide useful information to investors in evaluating our core operating performance. GameStop defines digital receipts as the full amount paid by the customer for digital content at the time of sale and/or the value attributed to digital content when physical and digital products are sold combined. Results reported as constant currency exclude the impact of fluctuations in foreign currency exchange rates by converting our local currency financial results using the prior period exchange rates and comparing these adjusted amounts to our current period reported results. Our definition and calculation of non-GAAP measures may differ from that of other companies. Non-GAAP financial measures should be viewed in addition to, and not as an alternative for, the company’s reported GAAP financial results.

Safe Harbor
This presentation contains forward-looking statements within the meaning of the Private Securities Litigation Reform Act of 1995. Such statements may include, but are not limited to, the outlook for fiscal 2017, future financial and operating results and projections, projected store openings, timing and terms of potential acquisitions, the company’s plans, objectives, expectations and intentions, and other statements that are not historical facts. Such statements are based upon the current beliefs and expectations of GameStop’s management and are subject to significant risks and uncertainties. Actual results may differ from those set forth in the forward-looking statements. GameStop undertakes no obligation to publicly update or revise any forward-looking statements. The following factors, among others, could cause actual results to differ from those set forth in the forward-looking statements: the inability to obtain sufficient quantities of product to meet consumer demand, including console hardware and accessories; the timing of release and consumer demand for new and pre-owned video game titles; our ability to continue to expand, and successfully open and operate new stores for, our collectibles and tech brands businesses; risks associated with achievement of anticipated financial and operating results from acquisitions; our ability to sustain and grow our console digital video game sales; the timing and amount of recognition of tax attributes; the risks associated with international operations, wireless industry partnerships and operations and the completion and integration of acquisitions; increased competition and changing technology in the video game industry, including browser and mobile games and digital distribution of console games, and the impact of that competition and those changes on physical video game sales;  the costs and consequences of legal proceedings and tax audits; and changes in domestic or foreign laws and regulations that reduce consumer demand for, or increase prices of, our products or otherwise adversely affect our business. Additional factors that could cause GameStop’s results to differ materially from those described in the forward-looking statements can be found in GameStop’s Annual Report on Form 10-K for the fiscal year ended Jan. 28, 2017 filed with the SEC and available at the SEC’s Internet site at http://www.sec.gov or http://investor.GameStop.com.

Contact:

Mike Loftus
Vice President
Global Controller and Investor Relations
GameStop Corp.
investorrelations@gamestop.com

Source: Gamestop Corporation/globenewswire

GameStop offers the very best holiday deals this Black Friday weekend

Retailer Offers Holiday Shoppers the Lowest Prices Available on Consoles, Games, Toys and Collectibles

GRAPEVINE, Texas, 2017-Nov-21 — /EPR Retail News/ — Today (Nov. 20, 2017), GameStop’s Black Friday ad hit stores nationwide and GameStop.com/BlackFriday, revealing some of the best gaming and collectibles offers in retail. Budget-savvy shoppers can take advantage of incredible savings when they make GameStop their one-stop-shop during Black Friday weekend. From the hottest consoles and games, to accessories and collectibles, GameStop is offering the highest value on gifts for gamers, geeks and the whole family.

GameStop will be the first to kick off in-store Black Friday deals—opening doors at 4 p.m. on Thanksgiving, and these deals will be available on GameStop.com, beginning at midnight on Nov. 23.* All offers valid Nov. 23 – 26, unless otherwise stated.

Black Friday Store Hours
Thanksgiving, Nov. 23: 4 p.m. – 10 p.m.
Black Friday, Nov. 24: 6 a.m. – 10 p.m.
Saturday, Nov 25 & Sunday, Nov. 26: 10 a.m. – 9 p.m.

“Our guests know they can count on us for great value and excellent service, but we wanted to make sure they also get the very best holiday deals,” said Bob Puzon, senior vice president of merchandising at GameStop. “This year, we’ll be the first to open on Black Friday weekend, offering unbeatable deals on a huge variety games, gear and collectibles, because our customers deserve the best.”

Take the stress out of shopping at GameStop with excellent deals on “must-haves” for the holiday, including:

DOORBUSTER: Collectibles Grab Bag

  • Guests will receive 25 percent off as many collectibles, toys, statues, drinkware and apparel they can fit into a GameStop grab bag
  • Collectibles already on sale or clearance will be an additional 25 percent off
  • Each store will have ONLY 25 bags ($1.99 each) – limit one per customer
  • Hot Toys: Funko, Fingerlings, Pokémon, NERF, Hatchimals and much more
  • Take an additional 25 percent off these Black Friday sale collectibles:
    °  GameStop Exclusive – NERF Rival Apollo Star Wars Mandalorian Blaster: $69.99 (Reg. $89.99)
    °  GameStop Exclusive – Mario or Yoshi 24” Plush: $29.99 (Reg. $49.99)
    °  Star Wars Porg Electronic Plush: $29.99 (Reg. $39.99)
  • Bonus Savings: 30 percent off ALL journals, board games and puzzles

Hardware

  • Our lowest price ever on PlayStation 4 – Save $100 on 1TB PS4 + FREE $50 GameStop Gift Card: $199.99 ($349.99 value)
  • PlayStation VR – Save $100 on ALL Headsets and Bundles: Starting as low as $199.99
  • Our lowest price ever on PlayStation 4 Pro 1TB (save $50)
  • Save $90 on select Xbox One S 500GB consoles—Thursday and Friday only ($189.99 – $219.99)

Unbeatable Game Deals (Xbox or PS4)

  • Injustice 2: $14
  • Madden 18: $27
  • Destiny 2: $27 (FREE Cayde-6 figure with purchase, while supplies last)
  • NBA 2K18: $27
  • FIFA 18: $27
  • Middle Earth Shadow of War: $25
  • Wolfenstein II: $25
  • The Evil Within 2: $25

Accessories

  • Our best price ever on select PlayStation 4 DualShock Wireless Controllers: $38 (Reg. $59.99 – $64.99)
  • Save $35 on PS4 Gold Wireless Headset: $64.99 (Reg. $99.99)
  • Save $30 on Nintendo Switch Premium Upgrade Kit—ONLY at GameStop: $49.99 (Reg. $79.99)

For more gift ideas for the holidays, information on products and amazing deals, please visit a GameStop store location near you or visit GameStop’s online at GameStop.com/BlackFriday.

*Doorbuster offer available in-store only

About GameStop
GameStop, the world’s largest video game retailer, offers the best selection of new and pre-owned video gaming consoles, accessories and video game titles, in both physical and digital formats. GameStop also offers fans a wide variety of pop vinyl toys, collectibles, board games and more. Through GameStop’s unique buy-sell-trade program, gamers can trade in video game consoles, games, and accessories, as well as consumer electronics for cash or in-store credit. The company operates thousands of locations nationwide, and fans can find their local GameStop using the store locator tool.

To get the latest news on video gaming and gear, follow GameStop on Twitter, Facebook and Instagram, GameStop, EB Games, and Micromania is part of GameStop Corp. (NYSE:GME), a global specialty retailer that makes the most popular technologies affordable and simple.

Contact:
Alexis Barsalou
GameStop Public Relations
817-424-2117
alexisbarsalou@gamestop.com

Source: Gamestop Corporation/globenewswire

GameStop appoints Daniel A. DeMatteo as its interim Chief Executive Officer

GRAPEVINE, Texas, 2017-Nov-16 — /EPR Retail News/ — GameStop Corp. (NYSE:GME) today (Nov. 14, 2017) announced that its Chief Executive Officer, J. Paul Raines, has had a reoccurrence of his previously disclosed medical issue and is seeking treatment.  In light of these developments, the Board of Directors of the company has appointed the company’s Executive Chairman, Daniel A. DeMatteo, as the company’s interim Chief Executive Officer.  Mr. DeMatteo, one of the company’s co-founders, will continue to serve as Executive Chairman and director.  In the past, Mr. DeMatteo has served as the company’s Chief Executive Officer and in a variety of Board and executive roles since November 1996.

“We continue to send our best wishes and strong support to Paul and his family,” Mr. DeMatteo said. “The Board of Directors has tremendous confidence in GameStop’s executives and the management team’s ability to effectively run the business with the Board’s support.”

About GameStop Corp. 
GameStop Corp., a Fortune 500 company headquartered in Grapevine, Texas, is a global, multichannel video game, consumer electronics and wireless services retailer. GameStop operates more than 7,400 stores across 14 countries. The company’s consumer product network also includes www.gamestop.com; Game Informer® magazine, the world’s leading print and digital video game publication; and ThinkGeek, www.thinkgeek.com, the premier retailer for the global geek community featuring exclusive and unique video game and pop culture products. Our Technology Brands segment includes 1,500 Simply Mac, Spring Mobile AT&T and Cricket stores. Spring Mobile, www.springmobile.com, sells all of A&T’s products and services, including DIRECTV and offers pre-paid wireless services, devices and related accessories through its Cricket branded stores in select markets in the U.S. Simply Mac, www.simplymac.com, sells the full line of Apple products, including laptops, tablets, and smartphones and offers Apple certified warranty and repair services.

General information about GameStop Corp. can be obtained at the company’s corporate website. Follow @GameStop and @GameStopCorp on Twitter and find GameStop on Facebook at www.facebook.com/GameStop.

INVESTOR & MEDIA RELATIONS CONTACTS:
Mike Loftus
Vice President, Global Controller and Investor Relations
investorrelations@gamestop.com

Joey Mooring
Director, Corporate Communications
joeymooring@gamestop.com

Source: Gamestop Corporation/globenewswire

GameStop PRO DAYS: a jump-start on holiday deals, Nov. 10-12

PRO DAYS offer more than $2,300 in pre-Black Friday savings

GRAPEVINE, Texas, 2017-Nov-11 — /EPR Retail News/ — While other retailers are revealing their Black Friday deals, GameStop is giving gamers and savvy shoppers a jump-start on holiday deals this weekend. During PRO DAYS, Nov. 10-12, PowerUp Rewards Pro and Elite Pro members will have exclusive access to a bonus Black Friday sale, including amazing sales on the year’s hottest games, accessories, consoles and collectibles. PRO DAYS sale gives gamers the opportunity to make a dent on their holiday wish lists long before retail madness begins.

Total PRO DAYS deals offer more than $2,300 in savings on a huge selection of new and pre-owned games and gear. The full list of PRO DAYS sales is available at www.Gamestop.com/PRODAY.

  • HARDWARE: Hundreds in savings on Xbox One S Console Bundles
    • Xbox One S 1TB Console Bundle + $50 GameStop Gift Card and up to two FREE games
    • Xbox One S 1TB Console Bundle + Samsung 40” 4K Ultra HD Smart TV ($300 savings)
  • GAMES: Up to 50% off top titles for Xbox and PS4, including:
    • Destiny 2: $39.99
    • Horizon Zero Dawn: $19.99
    • Fallout 4 (GOTY): $29.99
    • Middle Earth Shadow of War: $39.99
    • Assassin’s Creed Ezio Edition: $24.99
    • Injustice 2: $29.99
    • Lego Ninjago: $39.99 (also available for Nintendo Switch)
    • Grand Theft Auto V: $29.99
    • The Evil Within 2: $29.99
    • The Elder Scrolls Morrowind: $24.99
    • Call of Duty Black Ops III Zombies Edition: $44.99
  • ACCESSORIES: Up to $30 off headphones, controllers, charging blocks and more
  • STOCKING STUFFERS: Buy 1, Get 2 FREE on ALL clearance apparel and collectibles
  • FUNKO: Buy 3, Get 1 FREE Funko POP! figures
  • TRADE: Up to 30 percent more credit on games, accessories and electronics
  • PRE-OWNED: Up to 30 percent off pre-owned games and accessories

Gamers can win big during PRO DAYS, but Pro members get great deals and offers all year-round, and with GameStop’s new Elite Pro level, members can cash in on even more savings and instant rewards. Gamers who boost their membership from Pro to Elite Pro get 10 more points for every dollar spent, double the savings on pre-owned games and accessories and double the trade-in value on games, accessories and tech—in addition to free two-day shipping for online purchases.*

Customers can enroll in PowerUp Rewards at their local GameStop to immediately start scoring points, discounts, invitations to exclusive events, advanced notice of sales, promotions and other offers. Members can upgrade to the Pro tier for an annual fee of $14.99 or 15,000 PowerUp Rewards points, or the Elite Pro tier for $29.99 or 30,000 points.**

*Minimum purchase of $35
**Fees are prorated for members who upgrade from Pro to Elite Pro for the time remaining on their membership

About GameStop

GameStop, the world’s largest video game retailer, offers the best selection of new and pre-owned video gaming consoles, accessories and video game titles, in both physical and digital formats. GameStop also offers fans a wide variety of pop vinyl toys, collectibles, board games and more. Through GameStop’s unique buy-sell-trade program, gamers can trade in video game consoles, games, and accessories, as well as consumer electronics for cash or in-store credit. The company operates thousands of locations nationwide, and fans can find their local GameStop using the store locator tool.

To get the latest news on video gaming and gear, follow GameStop on Twitter, Facebook and Instagram, GameStop, EB Games, and Micromania is part of GameStop Corp. (NYSE:GME), a global specialty retailer that makes the most popular technologies affordable and simple.

Contact:
Alexis Barsalou
GameStop Public Relations
817-424-2117
alexisbarsalou@gamestop.com

Source: Gamestop Corporation/globenewswire

GameStop Helps Shoppers Take the Guesswork out of Holiday Game-Giving

GRAPEVINE, Texas, 2017-Nov-04 — /EPR Retail News/ — Holiday shopping is now in full swing, and as parents can attest, video games will be on most wish lists this year. With so many options to choose from, deciding exactly which games are right for kids can be intimidating. To help gifters feel confident about the games they put under the tree this holiday, GameStop is offering a few tips for selecting fun, age-appropriate titles, geared toward learning and development.

1. Understand Ratings

The Entertainment Software Rating Board (ESRB) ratings provide guidance about video games and apps, so parents can make informed choices about the best titles for their family. ESRB and GameStop work together to make sure parents understand and check the ratings when buying games for their children, and GameStop’s associates are among the best in providing insight about what to expect in a game.

The following ratings outline the basic qualifiers for each category, but parents can learn more about games and their content using ESRB’s game rating summaries.

  • E (Everyone): Content is generally suitable for all ages. May contain minimal cartoon, fantasy or mild violence and/or infrequent use of mild language.
  • E 10+: Appropriate for gamers, ages 10 and up. May contain more cartoon, fantasy or mild violence, mild language and/or minimal suggestive themes.
  • T (Teen): Suitable for ages 13 and up. May contain violence, suggestive themes, crude humor, minimal blood, simulated gambling and/or infrequent use of strong language.
  • M (Mature): Generally appropriate for 17 and up and may contain intense violence, blood and gore, sexual content and/or strong language.

2. Ask the Experts

Most GameStop associates eat, sleep and breathe video games, so they can serve as an extremely knowledgeable resource for gifters. From the best titles for a specific age to which games are great for learning, parents can get all the information they need to make the best game selections at their local GameStop.

3. Find Brain Games

Kids love video games because they’re fun, but the benefits of video gameplay go far beyond entertainment. A recent GameStop survey found that 71 percent of parents believe that playing video games can help kids develop strategic thinking skills. With the right, age-appropriate games, children can hone a variety of skills, including problem solving, creativity and team work. Gaming can also boost confidence and motivate kids to set and achieve new goals. Titles that require active play can even improve hand-eye coordination and gross motor skills.

4. Save Time with Proven Picks

With hundreds of games to choose from, GameStop associates strive to make life a little easier for time-strapped gifters with age-appropriate recommendations. This list includes many of the hottest, kid-tested games of the year—alongside their parent-approved benefits.

Tiny Gamers (ages 3-7)

  • Minecraft Story Mode The Complete Adventure: Creativity, problem solving
  • Lego Ninjago: Team work, problem solving
  • Mario + Rabbids Kingdom Battle: Problem solving, strategic thinking

School-Age (ages 8-12)

  • Snipperclips Plus: Cut It Out, Together!: Problem solving, strategic thinking
  • Super Mario Odyssey: Team work, problem solving
  • Splatoon 2: Team work, strategic thinking

Teens (13+)

  • Zelda Breath of the Wild: Problem solving, strategic thinking
  • Just Dance 2018: Active play, fun for the whole family
  • Star Wars Battlefront II: Problem solving, strategic thinking

5. Make it a Family Affair

Families that play together, stay together! Playing video games as a family can be a great way for parents to show interest in their kids’ favorite activities, which in turn, can improve and increase frequency of parent-child communication. Family gaming also fosters healthy competition and a “team mentality” at home.

“At GameStop, our associates are experts in all things gaming,” said Eric Bright, GameStop’s senior director of merchandising. “Armed with that level of expertise, we work hard to ensure that every guest leaves our stores with the best game for themselves, their friends, their children or the whole family.”

About GameStop
GameStop, the world’s largest video game retailer, offers the best selection of new and pre-owned video gaming consoles, accessories and video game titles, in both physical and digital formats. GameStop also offers fans a wide variety of pop vinyl toys, collectibles, board games and more. Through GameStop’s unique buy-sell-trade program, gamers can trade in video game consoles, games, and accessories, as well as consumer electronics for cash or in-store credit. The company operates thousands of locations nationwide, and fans can find their local GameStop using the store locator tool.

To get the latest news on video gaming and gear, follow GameStop on Twitter, Facebook and Instagram. GameStop, EB Games, and Micromania is part of GameStop Corp. (NYSE:GME), a global specialty retailer that makes the most popular technologies affordable and simple.

Contact:
Alexis Barsalou
GameStop Corp.
(817) 424-2117
AlexisBarsalou@GameStop.com

Source: Gamestop Corporation/globenewswire

GameStop launches in-store donation campaign for military charities: The Call of Duty Endowment and Snowball Express

  • Celebrates five-years of partnering with the Call of Duty Endowment to help veterans find jobs
  • Launches in-store donation campaign to benefit Call of Duty Endowment and Snowball Express

GRAPEVINE, Texas, 2017-Nov-04 — /EPR Retail News/ — GameStop announced today (Nov. 01, 2017 ) that it will once again be accepting donations at its GameStop and ThinkGeek stores nationwide from November 2 – 30 for two military charities: The Call of Duty Endowment (the Endowment), which funds best in class nonprofits that help veterans earn high quality jobs and raises awareness of the value vets bring to the workplace; and Snowball Express, which serves the children and families of America’s fallen military service members.

Starting November 2nd, GameStop and ThinkGeek guests can help give thanks for our nation’s veterans and their families by donating at the point-of-purchase when shopping at any GameStop or ThinkGeek store, or gamestop.com. The Endowment and Snowball Express will directly benefit from each donation collected, with 100% of all donations being split equally between the two charities. PowerUp Rewards members who donate $1 or more during this time, will receive triple reward points on the donation amount only.

This year marks the fifth anniversary of GameStop’s partnership with the Endowment. Since 2012, GameStop has helped the Endowment place more than 4,500 veterans transitioning back into civilian life, in meaningful jobs through raising donations and the sale of various Call of Duty branded merchandise.

“Over the last five years, GameStop and its guests have helped the Call of Duty Endowment fund the placement of over 4,500 veterans in rewarding jobs. That represents an entire Brigade of vets,” said Dan Goldenberg, Executive Director for the Endowment. “Without GameStop and its guests’ partnership, getting the resources to do the important work of helping vets find jobs wouldn’t be possible.”

This marks the second year GameStop has launched an in store campaign benefitting Snowball Express. The charity uses the donations to host the largest gathering in the world of children who have all lost a parent while serving our country. More than 1,700 children and surviving spouses attend the annual five-day holiday program dedicated to help them heal, create hope and happy memories.

About the Call of Duty Endowment
The Call of Duty Endowment is a non-profit foundation founded by Bobby Kotick, CEO of Activision Blizzard. The organization seeks to help veterans find high-quality careers by supporting groups that prepare them for the job market and by raising awareness of the value vets bring to the workplace. For more information about the Call of Duty Endowment, please visit www.callofdutyendowment.org.

About Snowball Express
Snowball Express, a 501(c)(3) nonprofit organization, serves the children and families of America’s fallen military heroes. Our mission is to honor America’s fallen military service members who have made the ultimate sacrifice since 9/11 by humbly serving the families they left behind. By connecting these families we champion their children’s future success by creating opportunities for joy, friendship, education, and communal healing. To learn more about Snowball Express, visit: www.snowballexpress.org.

About GameStop
GameStop, the world’s largest video game retailer, offers the best selection of new and pre-owned video gaming consoles, accessories and video game titles, in both physical and digital formats. GameStop also offers fans a wide variety of pop vinyl toys, collectibles, board games and more. Through GameStop’s unique buy-sell-trade program, gamers can trade in video game consoles, games, and accessories, as well as consumer electronics for cash or in-store credit. The company operates thousands of locations nationwide, and fans can find their local GameStop using the store locator tool.

To get the latest news on video gaming and gear, follow GameStop on Twitter, Facebook and Instagram. GameStop,EB Games, and Micromania is part of GameStop Corp. (NYSE:GME), a global specialty retailer that makes the most popular technologies affordable and simple.

Media Contacts:

Martha Sotelo
GameStop Corporation
817-424-2099
marthasotelo@gamestop.com

Joy Phillips
Call of Duty Endowment
212-843-8096
jphillips@rubenstein.com

Source: Gamestop Corporation/globenewswire

GameStop Offers Unbeatable Trade-In Values and Layaway Options

GRAPEVINE, Texas, 2017-Sep-22 — /EPR Retail News/ —

WHAT: After selling out of Xbox One X – Project Scorpio Edition console reserves in record time, GameStop has now secured a new allotment of the world’s most powerful system, in its standard edition. Accompanying the second wave of pre-orders, the company is showing its commitment to providing customers the best value in gaming with exclusive trade-in offers and layaway options.

WHEN: Pre-orders available on Sept. 20 at 12 p.m. CT.

TRADE-IN: PowerUp Rewards (PUR) members who pre-order Xbox One X can save up to $200, when they trade their current console towards Xbox One X at launch. Trade-in coupons will be delivered to PUR members’ digital lockers by Nov. 1—valid toward a new Xbox One X system.

TITLES: Games play better on Xbox One X, but fans can enjoy an above-and-beyond gaming experience with 4K Ultra HD titles, like Forza Motorsport 7, Assassin’s Creed Origins and Middle Earth: Shadow of War.

LAYAWAY BUNDLES: GameStop is helping gamers revamp their gaming setup and save big when they bundle Xbox One X with other products, offering three bundle tiers: Gold, Silver and Bronze. Bundles are available for customers who layaway one of GameStop’s accessory bundles by Oct. 31 with purchase of Xbox One X between Nov. 7 and Nov. 18.

  1. Gold: Save $120
    • Microsoft Xbox One Black/Silver Elite Wireless Controller
    • ASTRO A40 TR Headset with M80 Adapter for Xbox One
    • Xbox One SCUF Elite Pro Kit – Green
    • Microsoft Xbox Live Six-Month Subscription
  2. Silver: Save $50
    • Xbox Wireless Black/Gold Recon Tech Controller (GameStop exclusive)
    • Microsoft Xbox Live Three-Month Gold Membership
    • Turtle Beach Xbox One XO Three Gaming Headset Black + Green
    • BD&A Xbox One Play & Charge Kit
    • CyberPower Six-Outlet & Two USB Surge Protector with White USB Charger
  3. Bronze: Save $25
    • Microsoft Xbox One Red Wireless Controller
    • CyberPower Six-Outlet & Two USB Surge Protector with White USB Charger
    • Microsoft Xbox Live Three-Month Gold Membership

FOR MORE INFORMATION OR TO ARRANGE SPOKESPERSON INTERVIEWS, CONTACT:
Alexis Barsalou
External Communications
alexisbarsalou@gamestop.com
817.424.2117

Source: GameStop Corp./globenewswire

GameStop: purchase new Apple iPhones with cash trade-in value on current generation smartphones

GameStop offers up to $400 cash trade-in value on current generation smartphones, helping consumers purchase the newly announced Apple iPhones

GRAPEVINE, Texas, 2017-Sep-13 — /EPR Retail News/ — Looking to purchase the newly announced Apple iPhone X, iPhone 8, or iPhone 8 Plus but are a little short on cash? GameStop may be able to help out. Today, the video game retailer announced that it is offering up to $400 cash when customers trade-in their current generation smartphones.

GameStop is pulling out all stops to help customers find extra money they can use toward the purchase of the new Apple iPhone X, iPhone 8 and iPhone 8 Plus unveiled earlier today. Through its trade-in program, the retailer is digging deep into its money vaults to offer top-dollar on a variety of unused, new or pre-owned smartphones and other consumer electronics.

“Trading in electronics like smartphones, tablets, and other consumer electronics and video gaming systems can add up to some serious cash that can be used to help purchase the new Apple iPhones announced today,” said Jon Haes, senior director of Pre-Owned Merchandising for GameStop. “We’re not talking pocket change. GameStop is ready to pay our customers big money for their electronics.”

GameStop’s trade-in program accepts thousands of items, including a wide range of smartphones, tablets, electronics accessories, and video games and systems. GameStop also accepts damaged or broken items, even if they don’t work anymore.

Samples of Top Phone and Electronics Trade Values Include:

  • iPhone 7 = $400
  • Samsung Galaxy S8 = $370
  • iPad Pro = $340
  • iPhone 6s = $250
  • iPad Mini = $165
  • Samsung Galaxy S7 = $160

To find out the trade-in value for any smartphone, or other consumer electronics items, customers can visit the GameStop online trade value website at www.gamestop.com/trade.

About GameStop
GameStop, the world’s largest video game retailer, offers the best selection of new and pre-owned video gaming consoles, accessories and video game titles, in both physical and digital formats. GameStop also offers fans a wide variety of pop vinyl toys, collectibles, board games and more. Through GameStop’s unique buy-sell-trade program, gamers can trade in video game consoles, games, and accessories, as well as consumer electronics for cash or in-store credit. The company operates thousands of locations nationwide, and fans can find their local GameStop using the store locator tool.

To get the latest news on video gaming and gear, follow GameStop on Twitter, Facebook and Instagram. GameStop, EB Games, and Micromania is part of GameStop Corp. (NYSE:GME), a global specialty retailer that makes the most popular technologies affordable and simple.

GameStop
Joey Mooring
(817) 722-7450
joeymooring@gamestop.com  

 

SOURCE: GameStop Corp. / GLOBE NEWSWIRE

GameStop Q2 2017 results: Total global sales increased 3.4% to $1.69 billion

  • Continued strength in Nintendo Switch sales helps drive a 1.9% increase in same store sales
  • Collectibles sales grow 36.1%
  • Global omnichannel sales increase 86.2%

GRAPEVINE, Texas, 2017-Aug-28 — /EPR Retail News/ — GameStop Corp. (NYSE:GME), a global family of specialty retail brands that makes the most popular technologies affordable and simple, today (Aug. 24, 2017) reported sales and earnings for the second quarter ended July 29, 2017.

Paul Raines, chief executive officer, stated, “Our second quarter sales results were driven by continued strong demand for Nintendo Switch and Collectibles. Looking at the second half of 2017, the Nintendo Switch, the launch of Microsoft’s Xbox One X, and a solid slate of AAA titles should drive growth in the video game category. In addition, we expect that our Technology Brands AT&T Wireless business will benefit from a boost in consumer demand driven by the launch of innovative new mobile handsets, including Apple’s next-generation iPhone.”

Second Quarter Results
Total global sales increased 3.4% to $1.69 billion, resulting in consolidated comparable store sales growth of 1.9% (-1.4% in the U.S. and +9.8% internationally). New hardware sales increased 14.8%, led by continued demand for Nintendo Switch. New software sales and pre-owned sales declined 3.4% and 7.5%, respectively, impacted by lagging Xbox One sales.

Worldwide omnichannel sales increased by 86.2% as the company promoted and secured leading market share of Nintendo Switch. During the launch and rollout, the company leveraged all of its sales platforms, including website, web-in-store, pickup-at-store, ship-from-store, and mobile.

Digital sales grew 28.1% to $46.5 million, while non-GAAP digital receipts increased 17.4% to $241.4 million. The growth was driven primarily by downloadable content and mobile.

Collectibles sales increased 36.1% to $122.5 million, driven by an assortment of licensed merchandise including Pokémon and Marvel products. The company added five Collectibles stores during the quarter, bringing the total global portfolio to 99 stores. The Collectibles business is on track to meet its 2017 revenue target of $650 million to $700 million.

Technology Brands sales increased 7.0% to $188.3 million, driven by the year-over-year growth in our AT&T authorized retail stores. Operating earnings increased 7.9% to $15.0 million.

GameStop’s second quarter net earnings were $22.2 million, or $0.22 per diluted share, compared to net earnings of $27.9 million, or $0.27 per diluted share in the prior-year quarter. The second quarter results include a gain of $7.3 million (both before and after tax) related to the sale of Kongregate, which led to a lower effective tax rate.

Excluding this gain, GameStop’s adjusted net earnings for the second quarter were $14.9 million, compared to adjusted net earnings of $27.9 million in the prior-year quarter. Adjusted diluted earnings per share were $0.15 compared to adjusted diluted earnings per share of $0.27 in the prior-year quarter.

A reconciliation of non-GAAP results, including adjusted net income, operating earnings and Technology Brands operating earnings to its closest GAAP measure is included with this release (Schedule III).

Capital Allocation Update
On August 21, 2017, GameStop’s board of directors declared a quarterly cash dividend of $0.38 per common share payable on September 21, 2017 to shareholders of record as of the close of business on September 8, 2017.

Earnings Outlook
The company is reiterating its full-year diluted earnings per share guidance of $3.10 to $3.40, and given the success of hardware sales to date, we now expect full-year comparable store sales to be at the high end of our previously stated guidance range of -5.0% to 0.0%.

Conference Call Information
A conference call with GameStop Corp.’s management is scheduled for August 24, 2017 at 4:00 p.m. CT to discuss the company’s financial results. The phone number for the call is 877-857-6149 and the passcode is 6093871.  This call, along with supplemental information, can also be accessed at GameStop Corp.’s investor relations home page at http://investor.GameStop.com/. The conference call will be archived for two months on GameStop’s corporate website.

About GameStop
GameStop Corp. (NYSE:GME), a Fortune 500 company headquartered in Grapevine, Texas, is a global, multichannel video game, consumer electronics and wireless services retailer. GameStop operates more than 7,400 stores across 14 countries. The company’s consumer product network also includes www.gamestop.com; Game Informer® magazine, the world’s leading print and digital video game publication; and ThinkGeek, www.thinkgeek.com, the premier retailer for the global geek community featuring exclusive and unique video game and pop culture products. Our Technology Brands segment includes more than 1,500 Simply Mac, Spring Mobile AT&T and Cricket stores. Spring Mobile, www.springmobile.com, sells all of AT&T’s products and services, including DIRECTV and offers pre-paid wireless services, devices and related accessories through its Cricket branded stores in select markets in the U.S. Simply Mac, www.simplymac.com, sells the full line of Apple products, including laptops, tablets, and smartphones and offers Apple certified warranty and repair services.

General information about GameStop Corp. can be obtained at the company’s corporate website.
Follow @GameStop and @GameStopCorp. on Twitter and find GameStop on Facebook at www.facebook.com/GameStop.

Non-GAAP Measures
As a supplement to our financial results presented in accordance with U.S. generally accepted accounting principles (GAAP), GameStop may use certain non-GAAP measures, such as adjusted operating earnings, adjusted net income, digital receipts and constant currency. We believe these non-GAAP financial measures provide useful information to investors in evaluating our core operating performance. GameStop defines digital receipts as the full amount paid by the customer for digital content at the time of sale and/or the value attributed to digital content when physical and digital products are sold combined. Results reported as constant currency exclude the impact of fluctuations in foreign currency exchange rates by converting our local currency financial results using the prior period exchange rates and comparing these adjusted amounts to our current period reported results. Our definition and calculation of non-GAAP measures may differ from that of other companies. Non-GAAP financial measures should be viewed in addition to, and not as an alternative for, the company’s reported GAAP financial results.

Safe Harbor
This presentation contains forward-looking statements within the meaning of the Private Securities Litigation Reform Act of 1995. Such statements may include, but are not limited to, the outlook for fiscal 2017, future financial and operating results and projections, projected store openings, timing and terms of potential acquisitions, the company’s plans, objectives, expectations and intentions, and other statements that are not historical facts. Such statements are based upon the current beliefs and expectations of GameStop’s management and are subject to significant risks and uncertainties. Actual results may differ from those set forth in the forward-looking statements. GameStop undertakes no obligation to publicly update or revise any forward-looking statements. The following factors, among others, could cause actual results to differ from those set forth in the forward-looking statements: the inability to obtain sufficient quantities of product to meet consumer demand, including console hardware and accessories; the timing of release and consumer demand for new and pre-owned video game titles; our ability to continue to expand, and successfully open and operate new stores for, our collectibles and tech brands businesses; risks associated with achievement of anticipated financial and operating results from acquisitions; our ability to sustain and grow our console digital video game sales; the timing and amount of recognition of tax attributes; the risks associated with international operations, wireless industry partnerships and operations and the completion and integration of acquisitions; increased competition and changing technology in the video game industry, including browser and mobile games and digital distribution of console games, and the impact of that competition and those changes on physical video game sales;  the costs and consequences of legal proceedings and tax audits; and changes in domestic or foreign laws and regulations that reduce consumer demand for, or increase prices of, our products or otherwise adversely affect our business. Additional factors that could cause GameStop’s results to differ materially from those described in the forward-looking statements can be found in GameStop’s Annual Report on Form 10-K for the fiscal year ended Jan. 28, 2017 filed with the SEC and available at the SEC’s Internet site at http://www.sec.gov or http://investor.GameStop.com.

Contact:
Mike Loftus
Vice President
Global Controller
Investor Relations
GameStop Corp.
(817) 424-2130

Source: GameStop Corp./globenewswire

GameStop appoints Janet Bareis as Senior Vice President of Collectibles

GRAPEVINE, Texas, 2017-Aug-24 — /EPR Retail News/ — GameStop, a global family of specialty retail brands that makes the most popular technologies affordable and simple, announced today (Aug. 23, 2017) Janet Bareis will join the company as Senior Vice President of Collectibles, a newly created position within the company.

As a member of GameStop’s senior leadership team, Bareis will report to chief executive officer, Paul Raines, and will assume responsibility for developing and supporting the company’s merchandising strategy and operations within the growing collectibles market.

“Adding a seasoned licensed-merchandise retail executive such as Janet to our team demonstrates our commitment to further accelerating the growth of our global Collectibles business,” Raines said. “We are fortunate to have such an accomplished brand management and product licensing leader join GameStop.”

Bareis has more than 20 years of senior management experience leading marketing and merchandising for several Fortune 500 companies in the consumer products and retail industries. Prior to joining GameStop, she spent 11 years with Walmart Stores, Inc., most recently as vice president and general manager of private brands with responsibility for product development, brand acquisitions and management, licensing negotiation and packaging. Previously, she led key seasonal event merchandising and brought the concept of licensed seasonal events to Walmart. Prior to Walmart, Bareis spent 14 years in national sales, sport and entertainment marketing and brand innovation leadership positions with Frito-Lay, Inc. where she managed key strategic alliances with studio partners and national sports programs, and four years in major/specialty store sales with Estee Lauder Company.

About GameStop Corp.
GameStop Corp. (NYSE:GME), a Fortune 500 company headquartered in Grapevine, Texas, is a global, multichannel video game, consumer electronics and wireless services retailer. GameStop operates more than 7,500 stores across 14 countries. The company’s consumer product network also includes www.gamestop.com; Game Informer® magazine, the world’s leading print and digital video game publication; and ThinkGeek, www.thinkgeek.com, the premier retailer for the global geek community featuring exclusive and unique video game and pop culture products. Our Technology Brands segment includes 1,508 Simply Mac, Spring Mobile AT&T and Cricket stores. Simply Mac, www.simplymac.com, sells the full line of Apple products, including laptops, tablets, and smartphones and offers Apple certified warranty and repair services. Spring Mobile, www.springmobile.com, sells all of AT&T’s products and services, including DIRECTV and offers pre-paid wireless services, devices and related accessories through its Cricket branded stores in select markets in the U.S.

General information about GameStop Corp. can be obtained at the company’s corporate website. Follow @GameStop and @GameStopCorp on Twitter and find GameStop on Facebook at www.facebook.com/GameStop.

Media contact:
Joey Mooring
GameStop Corp.
817-722-7450
joeymooring@gamestop.com

Source: GameStop Corp./globenewswire

GameStop kicks off nationwide pre-orders for Xbox One X

GameStop kicks off nationwide pre-orders for world’s most powerful system

GRAPEVINE, Texas, 2017-Aug-23 — /EPR Retail News/ — GameStop, the world’s largest gaming retailer, is giving power to the players by offering fans the first chance to experience Xbox One X, as part of a multimillion dollar campaign to support the new system. Today (Aug. 20, 2017), gamers can also pre-order their own Xbox One X—Microsoft’s debut 4K UHD console—at GameStop locations nationwide or online at www.gamestop.com/xboxonex.

Every year, fans from around the country travel to GameStop Expo to check out the newest games, consoles and exclusive collectibles. On Aug. 27, it will also be the only place they can get their hands on Xbox One X—long before the system becomes available on Nov. 7. Additionally, GameStop associates get plenty of time to explore the new system at Expo, so by the time they get back to their home store, they can talk in detail about the features that make this console a must-have for all gamers.

“The best place to pick up Microsoft’s most anticipated Xbox isn’t a big box,” said Bob Puzon, senior vice president of merchandising at GameStop. “Our associates are serious gamers themselves, making GameStop the only place players can get unparalleled expertise on the system and its most popular titles.”

As always, GameStop boosting affordability with special trade-in guarantees for PowerUp Rewards members, when used toward the purchase of an Xbox One X system. Upgraded trade-in values will be available for these consoles from Nov. 7 – 19.

  • Nintendo Switch, PS4 Pro: $200
  • Xbox One S, PS4 (Original or Slim): $150
  • Xbox One Original: $100

About GameStop Corp.
GameStop Corp. (NYSE:GME), a Fortune 500 and S&P 500 company headquartered in Grapevine, Texas, is a global, multichannel video game, consumer electronics and wireless services retailer. GameStop operates more than 7,500 stores across 14 countries. The company’s consumer product network also includes www.gamestop.com; Game Informer® magazine, the world’s leading print and digital video game publication; and ThinkGeek, www.thinkgeek.com, the premier retailer for the global geek community featuring exclusive and unique video game and pop culture products. Our Technology Brands segment includes 1,522 Simply Mac, Spring Mobile AT&T and Cricket stores. Simply Mac, www.simplymac.com, sells the full line of Apple products, including laptops, tablets, and smartphones and offers Apple certified warranty and repair services. Spring Mobile, www.springmobile.com, sells all of AT&T’s products and services, including DIRECTV and offers pre-paid wireless services, devices and related accessories through its Cricket branded stores in select markets in the U.S. General information about GameStop Corp. can be obtained at the company’s corporate website. Follow @GameStop and @GameStopCorp. on Twitter and find GameStop on Facebook at www.facebook.com/GameStop.

General information about GameStop Corp. can be obtained at the company’s corporate website. Follow @GameStop and @GameStopCorp on Twitter and find GameStop on Facebook at www.facebook.com/GameStop.

Contact:
Alexis Barsalou
GameStop Corp.
(817) 424-2117
AlexisBarsalou@GameStop.com

Source: GameStop Corp./globenewswire

2017 San Diego Comic-Con collectibles now available for purchase at GameStop and ThinkGeek stores

San Diego Comic-Con Collectibles Available Exclusively at GameStop & ThinkGeek Stores Nationwide

GRAPEVINE, Texas, 2017-Jul-22 — /EPR Retail News/ — Fans who couldn’t make it to San Diego Comic-Con (SDCC) this week shouldn’t have to miss out on the year’s hottest convention exclusives. A variety of highly sought-after 2017 SDCC collectibles were revealed at the convention today ( July 20, 2017), and are now available for purchase across the country—only at GameStop and ThinkGeek stores.

Stores will receive a limited supply of each SDCC exclusive collectible, but supplies won’t last long. Fans should hurry to their local GameStop and ThinkGeek stores before these collectibles disappear forever.

The following SDCC collectibles are now available exclusively at GameStop & ThinkGeek:

  • Marvel Dark Phoenix Statue: $49.99
  • Marvel Iron Heart Statue: $49.99
  • Marvel Comics Dark Phoenix and Iron Heart Statue Bundle: $99.99
  • Marvel Deadpool X-Men Suit Statue: $49.99
  • Pokémon Jumbo Tyranitar Plush: $39.99
  • Pokémon Jumbo Venusaur Plush: $39.99
  • Metal White Power Ranger Figurine: $12.99
  • Star Wars Boba Fett 10-inch Plush: $14.99
  • Funko South Park Mint Berry Crunch: $15
  • Funko Gwen Pool Rock Candy: $15
  • Dragon Ball Z 8-Piece Box Set Series 1: $29.99
  • Dragon Ball Z 8-Piece Box Set Series 2: $29.99
  • Domez Digimon 8-Piece Box Set: $29.99
  • Domez Gravity Falls 8-Piece Box Set: $29.99
  • Domez Steven Universe 8-Piece Box: $29.99
  • PRE-ORDER – Ultimate Justice League Batmobile RC Vehicle: $249.99 (available Nov. 30)

ThinkGeek is also offering an exclusive Star Trek Pin as a gift with purchase of $50 or more, and additional SDCC ThinkGeek exclusives will be available online when Comic-Con concludes.

Fans can purchase SDCC collectibles at GameStop stores or at GameStop.com while supplies last, and hi-res images of SDCC exclusives can be downloaded here.

About GameStop Corp.
GameStop Corp. (NYSE:GME), a Fortune 500 company headquartered in Grapevine, Texas, is a global, multichannel video game, consumer electronics and wireless services retailer. GameStop operates more than 7,500 stores across 14 countries. The company’s consumer product network also includes www.gamestop.comwww.Kongregate.com, a leading browser-based game site; Game Informer® magazine, the world’s leading print and digital video game publication; and ThinkGeek, www.thinkgeek.com, the premier retailer for the global geek community featuring exclusive and unique video game and pop culture products. Our Technology Brands segment includes 1,508 Simply Mac, Spring Mobile AT&T and Cricket stores. Simply Mac, www.simplymac.com, sells the full line of Apple products, including laptops, tablets, and smartphones and offers Apple certified warranty and repair services. Spring Mobile, www.springmobile.com, sells all of AT&T’s products and services, including DIRECTV and offers pre-paid wireless services, devices and related accessories through its Cricket branded stores in select markets in the U.S.

General information about GameStop Corp. can be obtained at the company’s corporate website. Follow @GameStop and @GameStopCorp. on Twitter and find GameStop on Facebook at www.facebook.com/GameStop.

Contact:

Alexis Barsalou
(817) 424-2117
alexisbarsalou@gamestop.com

Source: GameStop Corp./globenewswire

GameStop announces ‘Blast from the Past’ sale on pre-owned consoles and Gaming Bundles

GameStop pre-owned gaming bundles to provide hours of staycation or vacation summer fun

GRAPEVINE, Texas, 2017-Jun-28 — /EPR Retail News/ — Summer is a great time to go retro with a gaming “blast from the past.”  As families and vacationers get ready for the Fourth of July, one of the great ways to keep families entertained during the holiday weekend (or during a summer vacation) is to grab one of GameStop’s “blast from the past” console and gaming bundles offering hours of fun for the summer, especially for the upcoming holiday celebrations.

GameStop, a global family of specialty retail brands that makes the most popular technologies affordable and simple, has everything gamers need to get going including affordable, pre-owned consoles, controllers and select games. GameStop is offering great deals on consoles including the Xbox 360 starting at $69.99 – a $40 savings, or a PS4 for $199.99 – a $70 savings. Or, customers can get $20 off both the Xbox One and Nintendo 3DS.

“Whether you’re having a ’staycation,’ heading out for holiday vacation fun, or just buying a gift, GameStop has savings on a variety of consoles starting at $69.99,” said John Tovar, vice president of Pre-Owned Merchandising for GameStop. “We’ve taken some of the mostj popular consoles from yesterday and today and packaged them with the most popular games that were played on those consoles.”

Today, through July 11, 2017, GameStop is offering a ‘Blast from the Past’ sale on pre-owned consoles like Xbox One, Xbox 360, PS3 and PS4, as well as the Nintendo Wii and Nintendo 3DS. The retailer is also offering some sweet console bundles that include select games like many of the Call of Duty series, Harry Potter, Wii Sports and Super Mario Brothers, as well as family games like Monopoly Family Fun Pack and Rayman Legends.

Some of the specific summer deals GameStop is offering, include:

Pre-Owned Console and Gaming “Blast from the Past” Bundles

  • Xbox 360 – Starting at $69.99, a $40 savings.
  • Xbox One – Starting at $199.99. Get an additional $20 off through July 9, a $45 savings.
  • PS4 – Starting at $199.99, a $70 savings.
  • Nintendo Wii U – Starting at $199.99, a $50 savings.
  • Nintendo Wii Classic – Save $45 on Nintendo Wii Classic Original White now at $69.99 and take home Wii Sports and the new Super Mario Brothers games.
  • Xbox 360 Call of Duty Bundle – Only $79.99, saves customers nearly $50, and includes Call of Duty: Advanced Warfare, Black Ops, Modern Warfare 2 and 3, and Ghosts.
  • Xbox One Bundle – Priced at $179.99, saves customers $20 and includes Star Wars Battlefront and Call of Duty: Advanced Warfare.
  • PS4 500GB Family Game Night Bundle – Priced at $299.99, a $70 savings, and includes an extra controller, Monopoly Family Fun Pack, LEGO Jurassic World and Rayman Legends.
  • PS4 500GB Big Screen Heroes Bundle – Priced at $259.99, an $80 savings, and includes Batman: Arkham Knight, Middle-Earth: Shadow of Mordor and Mad Max.
  • PS3 Call of Duty SLIM Bundle – Just $139.99, a $40 savings, and includes Call of Duty: Black Ops, Black Ops II, Ghosts, Advanced Warfare and Advanced Warfare 3.

For a complete list of the ‘Blast from the Past’ offers, visit www.gamestop.com/preowned.

About GameStop Corp.
GameStop Corp. (NYSE:GME), a Fortune 500 company headquartered in Grapevine, Texas, is a global, multichannel video game, consumer electronics and wireless services retailer. GameStop operates more than 7,500 stores across 14 countries. The company’s consumer product network also includes www.gamestop.comwww.Kongregate.com, a leading browser-based game site; Game Informer® magazine, the world’s leading print and digital video game publication; and ThinkGeek, www.thinkgeek.com, the premier retailer for the global geek community featuring exclusive and unique video game and pop culture products. Our Technology Brands segment includes 1,508 Simply Mac, Spring Mobile AT&T and Cricket stores. Simply Mac, www.simplymac.com, sells the full line of Apple products, including laptops, tablets, and smartphones and offers Apple certified warranty and repair services. Spring Mobile, www.springmobile.com, sells all of AT&T’s products and services, including DIRECTV and offers pre-paid wireless services, devices and related accessories through its Cricket branded stores in select markets in the U.S.

General information about GameStop Corp. can be obtained at the company’s corporate website. Follow @GameStop and @GameStopCorp. on Twitter and find GameStop on Facebook at www.facebook.com/GameStop.

Contact:

Joey Mooring
(817) 722-7450
joeymooring@gamestop.com

Source: GameStop Corp.

GameStop offers top trade-in dollars for pre-owned consumer electronics or video game hardware

GRAPEVINE, Texas, 2017-May-23 — /EPR Retail News/ — What do the iPhone 7, GameStop and Costa Rica have in common? If you trade-in an iPhone 7 today, GameStop will give you up to $355 – enough to help purchase a round-trip flight for one to Costa Rica.*

GameStop, a global family of specialty retail brands that makes the most popular technologies affordable and simple, knows that the summer vacation season is just around the corner and families may be looking for ways to earn some extra money to help fund their summer vacation fun. To help with this effort, GameStop is inviting families to trade-in their used or unused, new or pre-owned, and working or non-working consumer electronics or video game hardware to receive top dollars for their items.

“Summer is a great time to make a profit off all your electronics and gaming hardware clutter so you can earn quick cash to spend toward summertime fun,” said John Tovar, vice president of Pre-Owned Merchandising for GameStop. “Trading in electronics like iPhones and iPads, as well as gaming hardware can add up to Costa Rican or Vegas vacations, concert or amusement park tickets and even gas to go on a summer road trip. Whatever your vacation plans are, GameStop can help you fund your summertime fun.”

GameStop’s trade-in program accepts thousands of items, including a wide range of video games and systems, mobile phones, tablets and electronics accessories. GameStop also accepts damaged or broken items, even if they don’t work anymore.

Top Phone and Electronics Up-To-Trade Values Include:

  • iPhone 7 = $355 to spend toward a round trip flight for one to Costa Rica*
  • iPhone 6s = $245 to spend on a round trip flight for one to Las Vegas*
  • Samsung Galaxy S7 = $120 to purchase two or more services at a spa
  • iPad Mini = $165 to rent a bouncy house for a child’s birthday party
  • iPad Touch = $70 to spend towards a summer concert ticket

Top Console Up-To-Trade Values Include:

  • PlayStation 4 = $200 to spend towards two admission tickets, parking and lunch at an amusement park
  • Xbox One = $175 for 10 hours of babysitting, including the tip, for a night of fun away from the kids
  • Nintendo Wii U = $100 for 43 gallons of gas for 32 days (based on national average) to take a road trip cross country
  • Nintendo 3DS = $100 for one season of little league baseball, including a uniform
  • PlayStation Vita = $60 for vacation souvenirs

“We’re not just talking pocket change,” Tovar continued. “GameStop’s trade-in program pays top dollar for many items. For example, our average trade value across all iPhone versions is $126 and goes all the way up to nearly $400 for newer models.”

If customers don’t have a specific goal in mind on their trade dollars – like a vacation – they can always use their funds to get the newest game console like the Nintendo Switch that can be used to play games both at home during a “stay-cation” or on the go. Also, now through May 28th, GameStop is offering customers an extra 50% bonus in either cash or in-store credit for any pre-owned consumer electronic item they trade in.

For a complete list of trade-in values for any and all consumer electronics, video game hardware and software, consumers may download GameStop’s mobile app on iOS and Android devices or visit www.gamestop.com/trade.

About GameStop Corp.
GameStop Corp. (NYSE:GME), a Fortune 500 and S&P 500 company headquartered in Grapevine, Texas, is a global, multichannel video game, consumer electronics and wireless services retailer. GameStop operates more than 7,500 stores across 14 countries. The company’s consumer product network also includes www.gamestop.com; www.Kongregate.com, a leading browser-based game site; Game Informer® magazine, the world’s leading print and digital video game publication; and ThinkGeek, www.thinkgeek.com, the premier retailer for the global geek community featuring exclusive and unique video game and pop culture products. Our Technology Brands segment includes 1,522 Simply Mac, Spring Mobile AT&T and Cricket stores. Simply Mac, www.simplymac.com, sells the full line of Apple products, including laptops, tablets, and smartphones and offers Apple certified warranty and repair services. Spring Mobile, www.springmobile.com, sells all of AT&T’s products and services, including DIRECTV and offers pre-paid wireless services, devices and related accessories through its Cricket branded stores in select markets in the U.S. General information about GameStop Corp. can be obtained at the company’s corporate website. Follow @GameStop and @GameStopCorp. on Twitter and find GameStop on Facebook at www.facebook.com/GameStop.

*The estimated flight prices were available on Expedia.com within the past seven days. Prices quoted are per person, round trip, for a specified period. Price and availability are subject to change, and additional terms may apply.

Contact:

Joey Mooring
(817) 722-7450
joeymooring@gamestop.com

Source: GameStop Corp./globenewswire

GameStop raised nearly $1.2 million during its in-store donation campaign for Autism Speaks

For the second year, GameStop and its family of retail brands show their passion for autism awareness while raising funds for Autism Speaks®

GRAPEVINE, Texas, 2017-May-18 — /EPR Retail News/ — GameStop, a family of specialty retail brands that makes the most popular technologies affordable and simple, announced today (May 16, 2017) that it collected nearly $1.2 million as part of its World Autism Month in-store donation campaign. In its second year supporting autism awareness, GameStop, along with its Spring Mobile AT&T, Simply Mac, Think Geek, Kongregate and Game Informer brands, invited customers and associates to donate to this important cause through an in-store and online donation campaign. All donations received directly benefit Autism Speaks.

“Our guests and associates never cease to amaze us with their passion and generosity for helping raise understanding and acceptance of people with autism,” said Matt Hodges, vice president of corporate communications for GameStop. “We were touched by the numerous stories of our guests who made donations in honor of a family member or friend impacted by autism. Plus, we were inspired to see our store associates from California to New Jersey going the extra mile in providing inclusive gaming days and special needs fairs for families impacted by autism locally.”

Some GameStop associates experience autism first hand. Christopher Hutton, GameStop district leader in Dallas-Fort Worth area, has worked for GameStop for more than seven years and is personally impacted by Asperger’s, a high functioning form of autism. He believes that a little education and communication can go a long way in increasing understanding and acceptance of people with autism.

“Early on I decided to be frank with my colleagues about how Asperger’s affects me. When you’re straightforward about who you are, there are a lot of ‘aha’ moments for others,” said Hutton. “I also help my staff learn to interact with our customers who have autism. Interacting with them is a huge deal to them. I see their patience level go up when they realize that the customer is really happy to be here. The moment you start to identify with someone, you uncover things that can help you with your personal growth. You never know what you’ll say to someone that will change your perspective, or inspire them.”

A portion of the donations raised through the GameStop campaign will help fund Autism Speaks’ specially trained Autism Response Team, which provides information, tools and resources to help people with autism and their families make informed decisions.

In addition, the money raised will fund Autism Speaks’ science programs that are advancing innovative research into causes and better treatments for autism and its related conditions.

“What an amazing example GameStop and its customers have set by raising more than $2.4 million in the last two years. With their donations, GameStop and its customers are helping to enhance lives across the autism spectrum,” said Angela Geiger, Autism Speaks president and CEO. “We’re thrilled that this donation can help us reach even more individuals and families who are affected by autism.”

ABOUT AUTISM
Autism, or autism spectrum disorder, refers to a broad range of conditions characterized by challenges with social skills, repetitive behaviors, speech and nonverbal communication, as well as by unique strengths and differences. We now know that there is not one autism but many subtypes, most caused by a combination of genetic and environmental influences. An estimated 1 in 68 children is on the autism spectrum.

ABOUT AUTISM SPEAKS
Autism Speaks is dedicated to promoting solutions, across the spectrum and throughout the life span, for the needs of individuals with autism and their families. We do this through advocacy and support; increasing understanding and acceptance of autism spectrum disorder; and advancing research into causes and better interventions for autism spectrum disorder and related conditions. We empower people with autism and their families with resources, online tools and information covering the life span. To find resources, join a fundraising walk or make a donation, go to www.AutismSpeaks.org.

ABOUT GAMESTOP CORP.
GameStop Corp. (NYSE:GME), a Fortune 500 and S&P 500 company headquartered in Grapevine, Texas, is a global, multichannel video game, consumer electronics and wireless services retailer. GameStop operates more than 7,500 stores across 14 countries. The company’s consumer product network also includes www.gamestop.com; www.Kongregate.com, a leading browser-based game site; Game Informer® magazine, the world’s leading print and digital video game publication; and ThinkGeek, www.thinkgeek.com, the premier retailer for the global geek community featuring exclusive and unique video game and pop culture products. Our Technology Brands segment includes 1,522 Simply Mac, Spring Mobile AT&T and Cricket stores. Simply Mac, www.simplymac.com, sells the full line of Apple products, including laptops, tablets, and smartphones and offers Apple certified warranty and repair services. Spring Mobile, www.springmobile.com, sells all of AT&T’s products and services, including DIRECTV and offers pre-paid wireless services, devices and related accessories through its Cricket branded stores in select markets in the U.S. General information about GameStop Corp. can be obtained at the company’s corporate website. Follow @GameStop and @GameStopCorp. on Twitter and find GameStop on Facebook at www.facebook.com/GameStop.

Media Contacts:

Autism Speaks
CJ Volpe
(646) 385-8532
CJ.Volpe@autismspeaks.org

GameStop Corp.
Martha Sotelo
(817) 424-2099
MarthaSotelo@gamestop.com

Source: GameStop Corp./globenewswire

GameStop: Office Space: Idle Profits mobile game launches free on iOS and Android

GameStop: Office Space: Idle Profits mobile game launches free on iOS and Android

New mobile game now available free on iOS and Android

SAN FRANCISCO, 2017-Apr-21 — /EPR Retail News/ — FoxNext Games and Kongregate, a leading publisher of mobile, PC, and web games, today launched Office Space: Idle Profits for free on iOS & Android devices to save you from suffering through another “case of the Mondays.” Ultrabit, a Kongregate subsidiary known for their work on the hit mobile titles Pocket Politics and Raid Brigade, developed the idle mobile game based on the cult film.

Based on Mike Judge’s cult classic about office culture and “sticking it to the man,” Office Space: Idle Profits takes players back to the era of Y2K, cubicles, and TPS reports. It combines the popular characters from the film including Michael Bolton, Lumbergh, and of course Milton and his red swingline stapler with a traditional idle, or clicker, game.

Players will start the game as a lowly Initech corporate drone that’s about to be replaced by a recent college graduate. They’ll team up with fellow disgruntled workers Peter, Samir, & Michael Bolton to install a virus on Initech’s mainframe that siphons undetectable pennies from each department. As players make money they will unlock new departments within Initech and classic characters from the cult film.

“Everyone, at least once, has felt underappreciated at their job,” said Cooper Bachman, General Manager at Ultrabit. “When we started working on Office Space, everyone on the development team knew we were onto something special. Even 18 years later, the film’s themes are still relatable to all ages. And when we paired the film’s story and hilarious cast of characters with idle mechanics, it fit incredibly well.”

Get ready to “Jump to Conclusions” today in Office Space: Idle Profits on iPhone, iPad, & Android. You can get the latest news about the game on the official Twitter and Facebook accounts.

Developers interesting in learning more about Kongregate’s mobile game publishing program should contact them at bd@kongregate.com.

Office Space: Idle Profits game assets can be downloaded here: http://kon.gg/2mJYIKk

About FoxNext Games
FoxNext Games, a division of the FoxNext group, produces award-winning games based on Twentieth Century Fox’s globally-recognized film and television properties. FoxNext Games brings triple-A quality and enjoyment to millions of players every day with games including ALIEN™ ISOLATION, ANGRY BIRDS™ RIO, THE SIMPSONS™ TAPPED OUT, FAMILY GUY: THE QUEST FOR STUFF, ANIMATION THROWDOWN: THE QUEST FOR CARDS, SUGAR SMASH: THE BOOK OF LIFE and many more.

About Kongregate
Kongregate is a leading mobile game publisher and web gaming portal. Kongregate’s mobile publishing focuses on free to play mid- and hard-core titles. Working closely with mobile game developers Kongregate provides consulting, analytics, marketing, launch support, and game features such as cross promotion, guilds, and chat. Kongregate’s mobile games have been downloaded tens of millions of times and have hundreds of millions of gameplays.  Kongregate’s web portal features over 100,000 free games played by tens of millions of gamers per month.  Kongregate is a wholly-owned subsidiary of GameStop Corporation and is based in San Francisco. The company was founded in 2006 by brother-and-sister team Jim and Emily Greer.

Contact:
Michelle Shaw
Kongregate Marketing
press@kongregate.com

sOURCE: GameStop Corp./ GLOBE NEWSWIRE

GameStop partners with Autism Speaks® to raise vital funds for autism research

GameStop and its family of retail brands will once again help raise funds during World Autism Month to support research, family services and advocacy

NEW YORK, 2017-Apr-03 — /EPR Retail News/ — GameStop Corp., a global family of specialty retail brands that makes the most popular technologies affordable and simple, will once again partner with Autism Speaks®  during April, World Autism Month, to increase understanding and acceptance of people with autism. The campaign also will raise vital funds for autism research and resources for every stage of life.

The second annual in-store campaign runs from April 1 through April 30, with 100 percent of donations going to Autism Speaks, which is devoted to promoting solutions, across the spectrum and throughout the life span, for the needs of people with autism and their families. As a thank-you to customers who donate $1 or more at video game stores or online, GameStop is offering triple PowerUp Rewards points on the donation amount. In addition, customers at all Spring Mobile AT&T, Cricket Wireless, Simply Mac, and ThinkGeek retail stores will also be able to donate.

“What started out last year as a simple donation checkout campaign to help families impacted by autism quickly evolved into something even more meaningful than we imagined,” said Matt Hodges, vice president of corporate communications. “Our customers and associates started sharing with us their personal autism stories, and their commitment to support our company and Autism Speaks by raising understanding and acceptance of autism.”

GameStop’s continued partnership with Autism Speaks follows a successful 2016 campaign that raised more than $1.2 million and helped fully fund the organization’s iPad grant program for low-income children and adults with autism, who use the device to assist with communication.

The donations raised during this year’s campaign will help fund Autism Speaks’ specially trained Autism Response Team, which provides information, tools and resources to help people with autism and their families make informed decisions. Funds will also support Autism Speaks’ mission to improve the health and quality of life for all people affected by autism.

“We can’t thank GameStop and its customers enough for their generosity,” said Alyssa Herman, Autism Speaks chief relationship officer. “Each dollar increases our ability to enhance lives today and accelerate a spectrum of solutions for tomorrow.”

To find your local GameStop, Simply Mac, Spring Mobile AT&T, or ThinkGeek stores, visit www.gamestop.com, www.simplymac.com, www.springmobile.com, or www.thinkgeek.com. To learn more about Autism Speaks, visit: autismspeaks.org.

ABOUT AUTISM
Autism, or autism spectrum disorder, refers to a broad range of conditions characterized by challenges with social skills, repetitive behaviors, speech and nonverbal communication, as well as by unique strengths and differences. We now know that there is not one autism but many subtypes, most caused by a combination of genetic and environmental influences. An estimated 1 in 68 children is on the autism spectrum.

ABOUT AUTISM SPEAKS
Autism Speaks is dedicated to promoting solutions, across the spectrum and throughout the life span, for the needs of individuals with autism and their families. We do this through advocacy and support; increasing understanding and acceptance of autism spectrum disorder; and advancing research into causes and better interventions for autism spectrum disorder and related conditions. We empower people with autism and their families with resources, online tools and information covering the life span. To find resources, join a fundraising walk or make a donation, go to www.AutismSpeaks.org.

ABOUT GAMESTOP CORP.
GameStop Corp. (NYSE:GME), a Fortune 500 company headquartered in Grapevine, Texas, is a global, multichannel video game, consumer electronics and wireless services retailer. GameStop operates more than 7,500 stores across 14 countries. The company’s consumer product network also includes www.gamestop.com; www.Kongregate.com, a leading browser-based game site; Game Informer® magazine, the world’s leading print and digital video game publication; and ThinkGeek, www.thinkgeek.com, the premier retailer for the global geek community featuring exclusive and unique video game and pop culture products. Our Technology Brands segment includes 1,522 Simply Mac, Spring Mobile AT&T and Cricket stores. Simply Mac, www.simplymac.com, sells the full line of Apple products, including laptops, tablets, and smartphones and offers Apple certified warranty and repair services. Spring Mobile, www.springmobile.com, sells all of AT&T’s products and services, including DIRECTV and offers pre-paid wireless services, devices and related accessories through its Cricket branded stores in select markets in the U.S.

General information about GameStop Corp. can be obtained at the company’s corporate website.

Follow @GameStop and @GameStopCorp on Twitter and find GameStop on Facebook at www.facebook.com/GameStop.

Media Contacts:

Autism Speaks
CJ Volpe (646)
385-8532
CJ.Volpe@autismspeaks.org

GameStop
Martha Sotelo
(817) 424-2099
MarthaSotelo@gamestop.com

Source: GameStop Corp./globenewswire

GameStop Approves 2.7% Increase of Its Annual Cash Dividend

GRAPEVINE, Texas, 2017-Mar-06 — /EPR Retail News/ — GameStop Corp. (NYSE:GME), a family of specialty retail brands that makes the most popular technologies affordable and simple, today (March 01, 2017) announced that its Board of Directors approved a 2.7% increase of its regular annual cash dividend from $1.48 to $1.52 per share. The regular quarterly dividend of $0.38 per share will be payable on March 28, 2017 to all shareholders of record as of March 14, 2017.

GameStop also announced it will report earnings results after the market closes on Thursday, March 23, 2017 for its fourth quarter and full year ended January 28, 2017. The company will host an investor conference call at 5:00 PM EDT on the same day to review the company’s financial results and provide its 2017 outlook. This call can be accessed at GameStop Corp.’s investor relations page at http://investor.gamestop.com. The call will be archived for two months on GameStop Corp.’s website.

About GameStop
GameStop Corp. (NYSE:GME), a Fortune 500 company headquartered in Grapevine, Texas, is a global, multichannel video game, consumer electronics and wireless services retailer. GameStop operates more than 7,600 stores across 14 countries. The company’s consumer product network also includes www.gamestop.com; www.Kongregate.com, a leading browser-based game site; Game Informer® magazine, the world’s leading print and digital video game publication; and ThinkGeek, www.thinkgeek.com, the premier retailer for the global geek community featuring exclusive and unique video game and pop culture products. In addition, our Technology Brands segment includes Simply Mac and Spring Mobile stores. Simply Mac, www.simplymac.com, operates 70 stores, selling the full line of Apple products, including laptops, tablets, and smartphones and offering Apple certified warranty and repair services. Spring Mobile, http://springmobile.com, sells post-paid AT&T services and wireless products through its 1,436 AT&T branded stores and offers pre-paid wireless services, devices and related accessories through its 68 Cricket branded stores in select markets in the U.S.

General information about GameStop Corp. can be obtained at the company’s corporate website. Follow GameStop on Twitter @ www.twitter.com/GameStop and find GameStop on Facebook @ www.facebook.com/GameStop.

Contact:

Matt Hodges
VP
Public &amp
Investor Relations
GameStop Corp.
817-424-2000
MattHodges@GameStop.com

Source: GameStop Corp./globenewswire

GameStop announces limited supply of Nintendo Switch systems available for walk-in customers on March 3

GRAPEVINE, Texas, 2017-Feb-23 — /EPR Retail News/ — This just in: GameStop, a family of specialty retail brands that makes the most popular technologies affordable and simple, announced stores will have a limited supply of Nintendo Switch systems available for walk-in customers on the March 3 launch day. Customers who were not able to pre-order the system are encouraged to attend GameStop’s midnight launch events held at stores across the nation for an opportunity to purchase Nintendo’s revolutionary new home gaming system.

“We will have a limited supply of the Nintendo Switch systems on launch day for walk-in customers,” said Bob Puzon, senior vice president of merchandising at GameStop. “Our teams made this happen. I would strongly suggest customers plan on attending one of our midnight launch events for a shot at securing one of these extra units. They will go fast!”

GameStop will also offer online a very limited supply of two different Nintendo Switch bundles. Bundle 1 will include the Nintendo Switch, the Nintendo Switch Pro Controller and a copy of The Legend of Zelda: Breath of the Wild game for $429.99. Bundle 2 includes all the previously mentioned items, plus The Legend of Zelda: Breath of the Wild official strategy guide for $454.99. Customers should visit www.gamestop.com/switch for more information.

Customers can trade games, consoles, accessories, and electronics towards the purchase of the Nintendo Switch system ($299.99), or either of the previously listed bundles.

About GameStop Corp.
GameStop Corp. (NYSE:GME), a Fortune 500 company headquartered in Grapevine, Texas, is a global, multichannel video game, consumer electronics and wireless services retailer. GameStop operates more than 7,600 stores across 14 countries. The company’s consumer product network also includes www.gamestop.comwww.Kongregate.com, a leading browser-based game site; Game Informer® magazine, the world’s leading print and digital video game publication; and ThinkGeek, www.thinkgeek.com, the premier retailer for the global geek community featuring exclusive and unique video game and pop culture products. In addition, our Technology Brands segment includes Simply Mac and Spring Mobile stores. Simply Mac, www.simplymac.com, operates 70 stores, selling the full line of Apple products, including laptops, tablets, and smartphones and offering Apple certified warranty and repair services. Spring Mobile, www.springmobile.com, sells all of AT&T’s products and services, including DIRECTV through its 1,436 AT&T branded stores and offers pre-paid wireless services, devices and related accessories through its 68 Cricket branded stores in select markets in the U.S.

General information about GameStop Corp. can be obtained at the company’s corporate website. Follow @GameStop on Twitter and find GameStop on Facebook at www.facebook.com/GameStop.

Contact:
Joey Mooring
817-722-7450
joeymooring@gamestop.com

Source: GameStop Corp./globenewswire

GameStop taking pre-orders for PlayStation VR bundles while supplies last

GRAPEVINE, Texas, 2017-Feb-06 — /EPR Retail News/ — GameStop, a global specialty retailer that makes the most popular technologies affordable and simple, just announced that it has received an additional allocation of two popular Sony PlayStation® VR Bundles and is now taking pre-orders while supplies last.

Customers can visit any U.S. GameStop store location, or www.gamestop.com, to pre-order the PSVR Until Dawn: Rush of Blood Bundle. The bundle is only available at GameStop and sells for $499, with an estimated delivery date of Feb. 21. To pre-order, customers will be required to make a $100 deposit that will be applied toward the $499 cost of the bundle. The PSVR VR Worlds Bundle is available now for purchase online and sells for $499.

“Our customers told us they wanted more PSVR. We listened and delivered,” said Bob Puzon, senior vice president of merchandising for GameStop. “We are encouraging customers to purchase their PSVR Bundle now before we sell out of them!”

The two PSVR bundles include:

  • PlayStation VR Headset
  • PS4 Camera and two Move motion controllers
  • Physical copies of either the Until Dawn: Rush of Blood VR, or VR Worlds games

To help customers fund the purchase of these PSVR bundles, GameStop is offering an extra $50 trade-in bonus on any PS4 or Xbox One console, and an extra $25 trade-in bonus for any Nintendo 3DS or PlayStation Vita system.

About GameStop Corp.
GameStop Corp. (NYSE:GME), a Fortune 500 company headquartered in Grapevine, Texas, is a global, multichannel video game, consumer electronics and wireless services retailer. GameStop operates more than 7,500 stores across 14 countries. The company’s consumer product network also includes www.gamestop.comwww.Kongregate.com, a leading browser-based game site; Game Informer® magazine, the world’s leading print and digital video game publication; and ThinkGeek, www.thinkgeek.com, the premier retailer for the global geek community featuring exclusive and unique video game and pop culture products. In addition, our Technology Brands segment includes Simply Mac and Spring Mobile stores. Simply Mac, www.simplymac.com, operates 70 stores, selling the full line of Apple products, including laptops, tablets, and smartphones and offering Apple certified warranty and repair services. Spring Mobile, www.springmobile.com, sells all of AT&T’s products and services, including DIRECTV through its 1,429 AT&T branded stores and offers pre-paid wireless services, devices and related accessories through its 70 Cricket branded stores in select markets in the U.S.

General information about GameStop Corp. can be obtained at the company’s corporate website. Follow @GameStop on Twitter and find GameStop on Facebook at www.facebook.com/GameStop.

Contact:

Joey Mooring
GameStop Corp.
817-722-7450
joeymooring@gamestop.com

Source: Gamestop Corporation/globenewswire

GameStop raised more than $2.4 million during its 2016 holiday fundraising campaign for Make-A-Wish®

GRAPEVINE, Texas, 2017-Jan-24 — /EPR Retail News/ — During the 2016 holiday season, GameStop, a global family of specialty retail brands that makes the most popular technologies affordable and simple, invited its customers and associates to be game changers by raising money and awareness for Make-A-Wish®. More than $2.4 million was raised through the fundraising campaign to help grant wishes for children with life-threatening medical conditions.

For the third annual in-store campaign, GameStop expanded its fundraising efforts on a global scale to include its ThinkGeek, Simply Mac and AT&T Spring Mobile stores in the U.S., and EB Games stores in Canada. The success of this year’s campaign is a direct result of the generous giving spirit from these communities.

GameStop associates and customers were motivated by wish kid Stewart, who served as the Wish Kid Ambassador for the 2016 holiday campaign. Earlier this year, Stewart and his family were flown to Anaheim, Calif., under the guise of being the Wish Kid Ambassador, and instead was surprised on-stage in front of 5,000 GameStop associates that his wish to go behind-the-scenes and see how video games are made would be coming true the next day thanks to Activision!

“We set out in 2016 with a corporate social responsibility vision to use gaming, technology and geek fanaticism for the Power of Good,” said Rob Lloyd, chief financial officer of GameStop and Make-A-Wish® North Texas board member. “Our holiday fundraising campaign demonstrates how collectively our associates and customers, across all our brands in the U.S. and Canada, are passionate about the great work Make-A-Wish does for children in need. We are excited to see what we can accomplish together for Make-A-Wish during 2017- the 10-year anniversary of our partnership.”

GameStop has been a proud supporter of Make-A-Wish since 2007, raising nearly $6 million. Currently, an average of one wish kid per day specifically requests a shopping spree at GameStop as part of their wish. To date, more than 2,000 wish kids have benefited from GameStop’s generosity through gift cards they provide to enhance these shopping sprees and electronics wishes.

“Research shows that a wish has a lasting and substantial impact on the emotional and physical health of children fighting critical illnesses,” said David Williams, president and chief executive officer of Make-A-Wish America. “For 10 years, GameStop has continued to increase their support of our mission and our goal to reach every eligible child through this in-store campaign, hosting wishes daily, and enhancing the wish experience for thousands of wish kids. They have truly made a significant impact on the lives of wish kids and their families.”

About GameStop
GameStop Corp. (NYSE: GME), a Fortune 500 company headquartered in Grapevine, Texas, is a global, multichannel video game, consumer electronics and wireless services retailer. GameStop operates more than 7,500 stores across 14 countries. The company’s consumer product network also includes www.gamestop.com; www.Kongregate.com, a leading browser-based game site; Game Informer® magazine, the world’s leading print and digital video game publication; and ThinkGeek, www.thinkgeek.com, the premier retailer for the global geek community featuring exclusive and unique video game and pop culture products. In addition, our Technology Brands segment includes Simply Mac and Spring Mobile stores. Simply Mac, www.simplymac.com, operates 70 stores, selling the full line of Apple products, including laptops, tablets, and smartphones and offering Apple certified warranty and repair services. Spring Mobile, www.springmobile.com, sells all of AT&T’s products and services, including DIRECTV through its 1,429 AT&T branded stores and offers pre-paid wireless services, devices and related accessories through its 70 Cricket branded stores in select markets in the U.S.

General information about GameStop Corp. can be obtained at the company’s corporate website. Follow @GameStop on Twitter and find GameStop on Facebook at www.facebook.com/GameStop.

About Make-A-Wish®
Make-A-Wish grants the wishes of children with life-threatening medical conditions to enrich the human experience with hope, strength and joy. According to a 2011 U.S. study of wish impact, most health professionals surveyed believe a wish-come-true has positive impacts on the health of children. Kids say wishes give them renewed strength to fight their illness, and their parents say these experiences help strengthen the entire family. Headquartered in Phoenix, Make-A-Wish is one of the world’s leading children’s charities, serving children in every community in the United States and its territories. With the help of generous donors and more than 28,000 volunteers, Make-A-Wish grants a wish somewhere in the country every 35 minutes. It has granted more than 270,000 wishes since its inception in 1980; more than 14,800 in 2015 alone. Visit Make-A-Wish at www.wish.org to learn more.

Media Contacts:
Martha Sotelo
GameStop – Corporate Social Responsibility
817-424-2099
MarthaSotelo@gamestop.com

Casey Thompson
Make-A-Wish America
602-368-6862
cthompson@wish.org

Source: GameStop Corp.

GameStop now accepting reservations for Nintendo Switch

New system is available to reserve Friday, January 13 online and at all U.S. GameStop locations while supplies last

GRAPEVINE, Texas, 2017-Jan-14 — /EPR Retail News/ — GameStop, a family of specialty retail brands that makes the most popular technologies affordable and simple, is now taking pre-orders on Nintendo Switch, Nintendo’s revolutionary new home gaming system launching March 3.

“Nintendo has once again changed how video games will be played with the launch of the new Nintendo Switch,” said Bob Puzon, senior vice president of merchandising at GameStop.  “This new innovative system will offer gamers a new gaming experience without boundaries, and that will be momentous for the industry.”

In addition to providing single and multiplayer thrills at home, the Nintendo Switch system also enables gamers to play the same title wherever, whenever and with whomever they choose. The mobility of a handheld is now added to the power of a home gaming system to enable unprecedented new video game play styles.

The system will include the main console, Joy-Con (L) and Joy-Con (R) controllers, a Joy-Con grip (to which two Joy-Con are attached and used as one controller), a set of Joy-Con wrist straps, a Nintendo Switch dock (which holds the main console and connects it to a TV), an HDMI cable and an AC adapter. Two stylish versions of the system will be released: a version with a set of gray Joy-Con, and a version with one neon blue and one neon red Joy-Con.

Reservations for Nintendo Switch can be made now online at www.gamestop.com/switch or at any U.S. GameStop store location upon store open today with a $50 deposit that will be applied toward the $299.99 cost of the system.

Nintendo Switch games will also be available for pre-order at GameStop.  Some of the publishers announcing support for Nintendo Switch include Activision Publication Inc., Electronic Arts, GameTrust, Take 2 Interactive, Ubisoft, and Warner Bros. Interactive Entertainment. Players can look forward to games available at launch such as The Legend of Zelda: Breath of the Wild ($59.99) and 1, 2, Switch ($49.99) from Nintendo, Just Dance 17 ($59.99) from Ubisoft, and Has-Been Heroes ($19.99) from GameTrust, available exclusively at GameStop. Additional games coming this spring, and available now for pre-order at GameStop, include ARMS, Mario Kart 8 Deluxe, and LEGO City Undercover ($59.99). Coming this fall is Super Mario Odyssey ($59.99), also available now for pre-orders at GameStop.

Select Nintendo Switch accessories will also be available for pre-order in GameStop stores and on GameStop.com. These include the gray Joy-Con, neon blue Joy-Con, neon red Joy-Con, and a Nintendo Switch Carrying Case.

Customers can trade games, consoles and electronics towards the purchase of a Nintendo Switch system. Plus, PowerUp Rewards™ members who trade an Xbox One, PlayStation® 4, Wii U, or PlayStation® VR system will receive an additional $50 in store credit, while PowerUp Rewards Pro members will receive an additional $75 in store credit, to put towards their purchase of a Nintendo Switch system. PowerUp Rewards members who trade a Nintendo Wii or Nintendo 3DS will receive an additional $20 in store credit, while PowerUp Rewards Pro members will receive an additional $30 in store credit, to put towards the purchase of a Nintendo Switch system.

To pre-order the Nintendo Switch or for more information about the Nintendo Switch, games and accessories, please visit http://www.gamestop.com/switch. Quantities are limited and only one reservation can be made per household.

About GameStop Corp.
GameStop Corp. (NYSE:GME), a Fortune 500 company headquartered in Grapevine, Texas, is a global, multichannel video game, consumer electronics and wireless services retailer. GameStop operates more than 7,500 stores across 14 countries. The company’s consumer product network also includes www.gamestop.comwww.Kongregate.com, a leading browser-based game site; Game Informer® magazine, the world’s leading print and digital video game publication; and ThinkGeek, www.thinkgeek.com, the premier retailer for the global geek community featuring exclusive and unique video game and pop culture products. In addition, our Technology Brands segment includes Simply Mac and Spring Mobile stores. Simply Mac, www.simplymac.com, operates 70 stores, selling the full line of Apple products, including laptops, tablets, and smartphones and offering Apple certified warranty and repair services. Spring Mobile, www.springmobile.com, sells all of AT&T’s products and services, including DIRECTV through its 1,429 AT&T branded stores and offers pre-paid wireless services, devices and related accessories through its 70 Cricket branded stores in select markets in the U.S.

General information about GameStop Corp. can be obtained at the company’s corporate website. Follow @GameStop on Twitter and find GameStop on Facebook at www.facebook.com/GameStop.

Contact:

Jackie Smith
GameStop Corp.
817-722-7520
JackieSmith@GameStop.com

Source: Gamestop Corporation/globenewswire

GameStop announces sales results for the nine-week holiday period

GRAPEVINE, Texas, 2017-Jan-14 — /EPR Retail News/ — GameStop Corp. (NYSE:GME), a family of specialty retail brands that makes the most popular technologies affordable and simple, today (Jan. 13, 2017) reported sales results for the nine-week holiday period ended December 31, 2016.

Total global sales for the holiday period were $2.50 billion, a 16.4% decline compared to the 2015 holiday sales period. Total comparable store sales decreased 18.7%.  Comp trends improved from November to December (-26.6% in Nov. and -13.0% in Dec.) and are expected to continue to improve in January. November’s comp was significantly impacted by weak Call of Duty: Infinite Warfare and Titanfall 2 sales and aggressive console promotions on Thanksgiving Day and Black Friday.

Paul Raines, chief executive officer, stated, “During the holiday period, sales in the video game segment were impacted by industry weakness, promotional pricing pressure and lower in-store traffic, amidst a difficult holiday season for many retailers. We are disappointed with our overall results, but looking broadly, we did see continued growth in our non-physical gaming businesses and we expect this category to approach 40% of our earnings in fiscal 2016. As we look forward to 2017, we remain focused on our transformation plan, which includes growing our non-gaming businesses, right-sizing our global store portfolio by continuously evaluating non-productive stores for closure, and maintaining strong financial discipline, including reducing SG&A by $100 million by 2019.”

Gaming Business Update

  • New hardware sales decreased 30.3% as strong sales of recently released new hardware, such as the Nintendo NES Classic, were offset by a greater-than-expected decline in PlayStation 4 and Xbox One hardware sales.
  • Sales of new video game software decreased 22.8% due to difficult comparisons to titles launched a year ago, lower average selling prices and decreased store traffic.
  • Pre-owned sales outpaced new software sales, but declined 7.9% compared to holiday 2015.
  • GameStop’s PowerUp Rewards loyalty program grew 10% over the last twelve months surpassing 51 million members worldwide.
  • Based on the data released by NPD, the company calculated that it lost market share in November and to a lesser degree in December. GameStop maintained its overweight share on new titles launched, but less overall sales of new games led to a mix shift to catalog and a slight decline in total market share.

Non-Physical Gaming Business Update

  • Non-GAAP digital receipts decreased 9.2% to $295.5 million, or $42.5 million of sales on a GAAP basis, primarily as a result of the decline in new console software sales.
  • Driven by an assortment of Pokémon products, Collectibles sales increased 27.1% to $176.9 million, with year-to-date sales reaching our guidance of $450 to $500 million.
  • Technology Brands revenues, which are not included in comparable store sales, expanded by 44.0% to $192.4 million, driven by store growth and strong sales of the iPhone 6s, iPhone 7 and Samsung Galaxy S7.

Capital Allocation Update
During the holiday period, GameStop repurchased 755,400 shares of common stock at an average price of $22.63, or $17.1 million worth of stock. Year-to-date, the company has repurchased 2.1 million shares at an average price of $25.19, or $53.1 million worth of stock. As of the end of the holiday period, there was approximately $192.2 million remaining of the current share repurchase authorization.  The company intends to repurchase $75 million of stock in fiscal 2016.

Guidance Update
GameStop is reiterating its previously announced fourth quarter and full-year 2016 earnings per share guidance of $2.23 to $2.38 and $3.65 to $3.80, respectively, excluding any year-end impairments and store closing charges, based on a favorable fourth quarter tax rate of between 32.5% and 34.5% compared to the initially forecasted rate of 36.0%. Comparable store sales for the fourth quarter are now expected to be in a range of -18.0% to -16.0% and -12.0 to -10.0% for the fiscal year.

About GameStop
GameStop Corp. (NYSE:GME), a Fortune 500 company headquartered in Grapevine, Texas, is a global, multichannel video game, consumer electronics and wireless services retailer. GameStop operates more than 7,600 stores across 14 countries. The company’s consumer product network also includes www.gamestop.comwww.Kongregate.com, a leading browser-based game site; Game Informer® magazine, the world’s leading print and digital video game publication; and ThinkGeek, www.thinkgeek.com, the premier retailer for the global geek community featuring exclusive and unique video game and pop culture products. In addition, our Technology Brands segment includes Simply Mac and Spring Mobile stores. Simply Mac, www.simplymac.com, operates 70 stores, selling the full line of Apple products, including laptops, tablets, and smartphones and offering Apple certified warranty and repair services. Spring Mobile, http://springmobile.com, sells post-paid AT&T services and wireless products through its 1,436 AT&T branded stores and offers pre-paid wireless services, devices and related accessories through its 68 Cricket branded stores in select markets in the U.S.

General information about GameStop Corp. can be obtained at the company’s corporate website. Follow GameStop on Twitter @ www.twitter.com/GameStop and find GameStop on Facebook @ www.facebook.com/GameStop.

Non-GAAP Measures
As a supplement to our financial results presented in accordance with U.S. generally accepted accounting principles (GAAP), GameStop uses certain non-GAAP measures, such as digital receipts, to provide a clearer perspective of the current operating performance of the company. GameStop defines digital receipts as the full amount paid by the customer for digital content at the time of sale and/or the value attributed to digital content when physical and digital products are sold combined. Non-GAAP financial measures should be viewed in addition to, and not as an alternative for, the company’s reported GAAP financial results. A reconciliation of forward-looking non-GAAP projections to GAAP financial measures is not available as the amount of potential adjustments cannot be determined at this time.

Safe Harbor
This presentation contains forward-looking statements within the meaning of the Private Securities Litigation Reform Act of 1995. Such statements may include, but are not limited to, the outlook for the fourth quarter and fiscal 2016, future financial and operating results and projections, projected store openings, timing and terms of potential acquisitions, the company’s plans, objectives, expectations and intentions, and other statements that are not historical facts. Such statements are based upon the current beliefs and expectations of GameStop’s management and are subject to significant risks and uncertainties. Actual results may differ from those set forth in the forward-looking statements. GameStop undertakes no obligation to publicly update or revise any forward-looking statements. The following factors, among others, could cause actual results to differ from those set forth in the forward-looking statements: the inability to obtain sufficient quantities of product to meet consumer demand, including console hardware and accessories; the timing of release and consumer demand for new and pre-owned video game titles; our ability to continue to expand, and successfully open and operate new stores for, our collectibles and tech brands businesses; risks associated with achievement of anticipated financial and operating results from acquisitions; our ability to sustain and grow our console digital video game sales; the timing and amount of recognition of tax attributes; the impact of cost reduction initiatives, including store closing charges and intangible asset impairments; the risks associated with international operations, wireless industry partnerships and operations and the completion and integration of acquisitions; increased competition and changing technology in the video game industry, including browser and mobile games and digital distribution of console games, and the impact of that competition and those changes on physical video game sales; and economic, regulatory and other events, including litigation, that could reduce or impact consumer demand or affect the company’s business. Additional factors that could cause GameStop’s results to differ materially from those described in the forward-looking statements can be found in GameStop’s Annual Report on Form 10-K, as amended, for the fiscal year ended Jan. 30, 2016 filed with the SEC and available at the SEC’s Internet site at http://www.sec.gov or http://investor.GameStop.com.

Contact:

Matt Hodges
VP, Corporate Communications GameStop Corp.
817-424-2130

Source: Gamestop Corporation/globenewswire

GameStop announces post-holiday discounts and deals

GRAPEVINE, TX, 2016-Dec-28 — /EPR Retail News/ — GameStop, a global family of specialty retail brands that makes the most popular technologies affordable and simple, announced today (12/26/16) that it is offering post-holiday discounts and deals on the video game consoles, games, accessories and collectibles. This is the perfect time for gamers and popular culture fans to come by a store to redeem holiday gift cards to purchase the gifts that they did not receive.

GameStop is the destination for keeping the holiday and New Year celebrations alive with the top products at the best prices from now through January 1. Discounts include:

  • Save $25 on the purchase of a new Xbox One when using a GameStop gift card, plus receive a free Xbox One stereo headset, either GameStop exclusive white or black (valid through December 31, in-store only)
  • Receive a $25 GameStop gift card with the purchase of a new Uncharted 4 PlayStation® 4 console bundle ($249.99- regularly priced at $299.99) or Final Fantasy XV PlayStation® 4 console bundle ($449.99)
  • Gears of War 4 – $29.99 (reg. $59.99)
  • The Elder Scrolls V: Skyrim Special Edition – $39.99 (reg. $59.99)
  • Dead Rising 4 – $29.99 (reg. $59.99)
  • Overwatch: Origins Edition – $39.99 (reg. $59.99)
  • Dishonored 2 – $29.99 (reg. $59.99)
  • Watch Dogs 2 – $39.99 (reg. $59.99)
  • Final Fantasy XV – $39.99 (reg. $59.99)
  • Titanfall 2- $39.99 (reg. $59.99)
  • 50 percent off of all strategy guides
  • Save up to 75 percent on select collectibles

Additionally, fans can take advantage of a buy two, get one free sale on all pre-owned products at GameStop from December 26 through December 28.

For more information on discounts and deals at GameStop along with product availability, visit a local GameStop store location or online at www.GameStop.com.

About GameStop Corp.

GameStop Corp. (NYSE: GME), a Fortune 500 company headquartered in Grapevine, Texas, is a global, multichannel video game, consumer electronics and wireless services retailer. GameStop operates more than 7,500 stores across 14 countries. The company’s consumer product network also includes www.gamestop.com; www.Kongregate.com, a leading browser-based game site; Game Informer® magazine, the world’s leading print and digital video game publication; and ThinkGeek, www.thinkgeek.com, the premier retailer for the global geek community featuring exclusive and unique video game and pop culture products. In addition, our Technology Brands segment includes Simply Mac and Spring Mobile stores. Simply Mac, www.simplymac.com, operates 70 stores, selling the full line of Apple products, including laptops, tablets, and smartphones and offering Apple certified warranty and repair services. Spring Mobile, www.springmobile.com, sells all of AT&T’s products and services, including DIRECTV through its 1,429 AT&T branded stores and offers pre-paid wireless services, devices and related accessories through its 70 Cricket branded stores in select markets in the U.S.

General information about GameStop Corp. can be obtained at the company’s corporate website. Follow @GameStop on Twitter and find GameStop on Facebook at www.facebook.com/GameStop.

Contact:
Kyle Stephenson
GameStop – Public Relations
kylestephenson@gamestop.com

Source: GameStop Corporation

GameStop offers the widest selection of exclusive collectible items perfect to fill all types of stockings this holidays

GameStop offering discounts on various collectibles, games and more

GRAPEVINE, TX , 2016-Dec-15 — /EPR Retail News/ — GameStop, a family of specialty retail brands that make the most popular technologies affordable and simple, is preparing gift-givers of gamers, geeks, fanatics and more with the widest selection of exclusive collectible items, as well as a week of discounts and deals, perfect to fill all types of stockings. GameStop offers customers a convenient and affordable holiday shopping experience through its expanded line of collectible products such as Funko POP! Vinyls, t-shirts, figures, and more that can only be found at GameStop.

Customers can visit their local GameStop stores, or shop online at www.GameStop.com between December 11 and December 17 to receive discounts such as 30 percent off of all t-shirts, backpacks, and ornaments as well as buy one get one 50 percent off on select collectibles. Stocking stuffer ideas include:

  • Halo Energy Sword (only at GameStop)
  • Pokémon plushes
  • The Legend of Zelda t-shirt
  • Harley Quinn backpack
  • Various Nintendo Christmas ornaments
  • Star Wars Death Star coffee mug
  • Call of Duty socks
  • Minecraft foam roleplay sword or axe
  • Pokémon booster packs
  • Original Piggy Back phone stand
  • Star Wars Funko POP! Vinyl figures

Each holiday season, gamers of all ages seek the latest and greatest video games with hopes of discovering new worlds within their stockings. GameStop is making it easier and more affordable for last minute shoppers to make these dreams a reality. December 11 through December 17, GameStop is discounting many of the hottest video game titles such as:

  • Call of Duty: Infinite Warfare – $39.99 (reg. $59.99)
  • Grand Theft Auto V – $29.99 (reg. $59.99)
  • Titanfall 2 – $39.99 (reg. $59.99)
  • Gears of War 4 – $39.99 (reg. $59.99)
  • Dishonored 2 – $39.99 (reg.$59.99)
  • The Witcher 3: Wild Hunt Complete Edition – $29.99 (reg.$49.99)
  • Watch Dogs 2 – $49.99 (reg. $59.99)
  • Overwatch Origins Edition – $39.99 (reg. $59.99)
  • Madden NFL 17 – $39.99 (reg. $59.99)

For more information on stocking stuffer gift ideas and discounts, visit a local GameStop store location or online at www.GameStop.com.

About GameStop

GameStop Corp. (NYSE: GME), a Fortune 500 company headquartered in Grapevine, Texas, is a global, multichannel video game, consumer electronics and wireless services retailer. GameStop operates more than 7,500 stores across 14 countries. The company’s consumer product network also includes www.gamestop.com; www.Kongregate.com, a leading browser-based game site; Game Informer® magazine, the world’s leading print and digital video game publication; and ThinkGeek, www.thinkgeek.com, the premier retailer for the global geek community featuring exclusive and unique video game and pop culture products. In addition, our Technology Brands segment includes Simply Mac and Spring Mobile stores. Simply Mac, www.simplymac.com, operates 70 stores, selling the full line of Apple products, including laptops, tablets, and smartphones and offering Apple certified warranty and repair services. Spring Mobile, www.springmobile.com, sells all of AT&T’s products and services, including DIRECTV through its 1,429 AT&T branded stores and offers pre-paid wireless services, devices and related accessories through its 70 Cricket branded stores in select markets in the U.S.

General information about GameStop Corp. can be obtained at the company’s corporate website. Follow @GameStop on Twitter and find GameStop on Facebook at www.facebook.com/GameStop.

Contacts:
Kyle Stephenson
GameStop Corp.
817-722-7735
KyleStephenson@Gamestop.com

Source: GameStop Corporation

GameStop reveals what kids want this holiday season

GameStop Has the Loot Your Kids Want This Holiday; Fund Your Holiday Purchases Through Trades Plus Get a $50 GameStop Gift Card Starting Wednesday, December 7

GRAPEVINE, TX, 2016-Dec-07 — /EPR Retail News/ — GameStop, a global family of specialty retail brands that makes the most popular technologies affordable and simple, has the inside scoop on what kids want this holiday season. The top gaming retailer recently polled its PowerUp Rewards™ members to find out what’s on their littlest gamer’s wish lists.

It came as no surprise that those who took the survey said their favorite persons to shop for were the kids in their life with their significant other a distant second. They also offered the inside information on the must-have merchandise for Holiday 2016.

From games for every system to collectibles and more, these are the top 5 video game gifts kids want this year:

  • New games – Some of the most popular games the kids today are playing are sporty titles like Madden NFL 17, NBA 2K17 and FIFA 17 but also classics, like LEGO games. LEGO Dimensions is a toys-to-life video game that allows players to live out their wildest franchise cross-over fantasies. Utilizing the Lego Toy pad and official LEGO Dimensions mini-figures, you can transport characters from various major franchises such as D.C. Comics, Harry Potter, Lord of the Rings and more as you fight to save the Multiverse. Just Dance 2017 is the latest installment of the hit family game that will keep kids, or the whole family, active while having fun, and customers can get $10 off Just Dance 2017 December 11-17. Shoppers can also save $20 on Forza Horizon 3and ReCore December 11-31.
  • New Nintendo 3DS XL – For the kid on the go, the New Nintendo 3DS XL not only plays hundreds of awesome 3DS games, but it also plays every original DS game too. Popular games for the 3DS include any game starring our hero: Mario. Try out Super Mario Maker, the classic Mario Kart 7, the new Mario Party Star Rush or Super Smash Brothers, which allows gamers to pit different Nintendo characters against each other to fight it out. December 11-17 you can get $25 off the purchase of the New Nintendo 3DS XL, while supplies last.
  • Everything Pokémon – Pokémon is super popular right now, and two of the hottest games to come out this year are the just released Pokémon Sun andPokémon Moon, available only for the 3DS at $39.99 each. Your Poké-fan can experience the world of Pokémon in a new way with the unique Pokémon Z-Ring and Z-Crystals! Compatible with both titles, the Z-Ring can interact and synchronize to enhance the game play experience with new Z-Moves! Available now for $32.99.
  • Anything Star Wars – With a brand new movie in theaters, cool t-shirts, awesome FUNKO pop vinyl figures, and games like LEGO Star Wars The Force Awakens and the epic Star Wars Battlefront, Star Wars is as cool as ever and some of the coolest gifts in the galaxy are at GameStop!
  • PSVR (for children ages 12 and up) – GameStop is the destination for virtual reality this holiday and you’d be sure to dazzle the whole family with the new PlayStation® VR. It has immersive technology that will transform how you experience interactive entertainment. The PSVR core bundle includes the headset, cables, stereo headphones and demo disc with 18 games. It’s compatible with the PS4 and the PS4 Pro. It’s non-stop fun at the highest level of engagement and an excellent value at $399.99.
  • Harry Potter Collectibles – Fallen in love with the film Fantastic Beasts and Where to Find Them? You find the magical creatures at GameStop. Intricately detailed and painted, each creature, ranging from Hedwig to a Gringott’s goblin, is available in figure form for $29.99.

Also popular among those polled:

  • Skylanders Imaginators – Kids of all ages love these high-tech meets tactile toys. All the Skylanders figures you already own will work with this new game. There are more than 350 to collect! Visit GameStop during Skylanders Weekend, December 17 and 18, for deals on Skylanders and to scoop up the GameStop exclusive Mystical Bad Juju Sensei figure, first available on December 17 for $14.99.
  • All things Minecraft – If the gamer on your list loves Minecraft, and who doesn’t, then GameStop is your Minecraft headquarters. GameStop has the Xbox One S 500GB Minecraft Favorites Console Bundle for $299.99. The bundle includes everything you need to build, create and explore: full downloads of Minecraft for Xbox One and Windows 10, plus 13 content Packs, and a FREE new Xbox One white or black wireless controller with purchase, now through December 10. Saturday, December 10 is also Minecraft Day at GameStop. Celebrate with us and get a FREE Minecraft sticker pack while supplies last. Save $10 on select Minecraft games and 20 percent on Mattel Minecraft collectibles.
  • New consoles – Whether it’s the Xbox One S, the Xbox One, PlayStation®4 Pro or PlayStation®4, GameStop can help customers select the console that’s right for their family. GameStop is offering a 12-month PlayStation Plus membership for FREE with the purchase of the PlayStation® 4 500 GB Uncharted 4 Bundle for $299.99 now through December 10 and while supplies last.

GameStop has these and all of the most coveted products for children of all ages. A GameStop game advisor can also help customers know which games are appropriate for your child and which games and other gifts your kid will love the most.

Customers can also make their holiday budget stretch further in trading consoles, games and accessories and put credit towards their wish list purchases. Starting Wednesday, December 7 through Friday, December 9, when customers trade in select hardware or technology items and opt for store credit, they will receive a $50 GameStop gift card on top of the value of their trades.

For more gift ideas for the holidays and information on products deals, please visit a GameStop store location, or GameStop’s online Holiday Hub.

About GameStop

GameStop Corp. (NYSE: GME), a Fortune 500 company headquartered in Grapevine, Texas, is a global, multichannel video game, consumer electronics and wireless services retailer. GameStop operates more than 7,500 stores across 14 countries. The company’s consumer product network also includes www.gamestop.com; www.Kongregate.com, a leading browser-based game site; Game Informer® magazine, the world’s leading print and digital video game publication; and ThinkGeek, www.thinkgeek.com, the premier retailer for the global geek community featuring exclusive and unique video game and pop culture products. In addition, our Technology Brands segment includes Simply Mac and Spring Mobile stores. Simply Mac, www.simplymac.com, operates 70 stores, selling the full line of Apple products, including laptops, tablets, and smartphones and offering Apple certified warranty and repair services. Spring Mobile, www.springmobile.com, sells all of AT&T’s products and services, including DIRECTV through its 1,429 AT&T branded stores and offers pre-paid wireless services, devices and related accessories through its 70 Cricket branded stores in select markets in the U.S.

General information about GameStop Corp. can be obtained at the company’s corporate website. Follow @GameStop on Twitter and find GameStop on Facebook at www.facebook.com/GameStop.

Contact:
JackieSmith
GameStop Public Relations
817-722-7520
jackiesmith@gamestop.com

Source: GameStop Corporation

GameStop survey reveals gamers’ top “I’ve gotta have it” video games for this holiday season

GameStop has games for everyone and for all budgets

GRAPEVINE, TX, 2016-Dec-05 — /EPR Retail News/ — Still wondering what to get the gamer on your gift list this year? GameStop, a global family of specialty retail brands that makes the most popular technologies affordable and simple, can help take the guesswork out of gift giving. The top gaming retailer recently polled its PowerUp Rewards™ members to discover their must-have game gifts this holiday season. The gamers have spoken, and the top five “I’ve gotta have it” video games are:

5. The Elder Scrolls V: Skyrim Special Edition

4. Call of Duty: Infinite Warfare

3. Pokémon Sun and Pokémon Moon

2. Battlefield 1

and the No. 1 most wanted game this holiday: Final Fantasy XV

Other titles on gamers’ wish list, include Madden NFL 17, Gears of War 4, Titanfall 2, and Watch Dogs 2.

Whether buying for a family member, a friend or yourself, GameStop has these games and more and deals that you’re looking for. Starting December 4 and running through the rest of the year, buy Grand Theft Auto V and get a FREE Whale Shark Card, a $50 value, worth $3.5 Million in Grand Theft Auto Online game currency. Also, on December 10, and only at GameStop, PowerUp Rewards Pro members can buy two get one free on all pre-owned products.

GameStop has more than 2,500 pre-owned games priced at under $20 and PowerUp Rewards Pro members save an additional 10 percent on all pre-owned games and accessories. Customers can ask a store associate for details on how to become a Pro member to take advantage of these offers.

Customers can also give more for less this holiday season and trade in their pre-owned video games, consoles and accessories to receive credit that can be applied when purchasing holiday gifts at GameStop.

Finally, GameStop is making it easier for customers to purchase gifts through its holiday layaway program. Now through December 16, customers have the option to reserve and pay for over time their holiday gifts. A $25 minimum deposit is all that is needed to start a layaway today. All layaways must be paid off and picked up at the store location where the original deposit was made by the end of operating hours on December 21.

For more gift ideas for the holidays and information on products deals, please visit a GameStop store location, or GameStop’s online Holiday Hub.

About GameStop

GameStop Corp. (NYSE: GME), a Fortune 500 company headquartered in Grapevine, Texas, is a global, multichannel video game, consumer electronics and wireless services retailer. GameStop operates more than 7,500 stores across 14 countries. The company’s consumer product network also includes www.gamestop.com; www.Kongregate.com, a leading browser-based game site; Game Informer® magazine, the world’s leading print and digital video game publication; and ThinkGeek, www.thinkgeek.com, the premier retailer for the global geek community featuring exclusive and unique video game and pop culture products. In addition, our Technology Brands segment includes Simply Mac and Spring Mobile stores. Simply Mac, www.simplymac.com, operates 70 stores, selling the full line of Apple products, including laptops, tablets, and smartphones and offering Apple certified warranty and repair services. Spring Mobile, www.springmobile.com, sells all of AT&T’s products and services, including DIRECTV through its 1,429 AT&T branded stores and offers pre-paid wireless services, devices and related accessories through its 70 Cricket branded stores in select markets in the U.S.

General information about GameStop Corp. can be obtained at the company’s corporate website. Follow @GameStop on Twitter and find GameStop on Facebook at www.facebook.com/GameStop.

Visuals

  • B-roll available upon request
  • Product shots available upon request

Contact:
Kyle Stephenson
GameStop – Public Relations
kylestephenson@gamestop.com

Source: GameStop Corporation

GameStop reports 3Q 2016 sales and earnings results

  • Gross Margin Rate Expands 360 Basis Points to 36.1%
  • Total Company Operating Earnings Grow 9% year-over-year
  • Technology Brands Operating Earnings increase 262%

GRAPEVINE, TX, 2016-Nov-24 — /EPR Retail News/ — GameStop Corp.(NYSE: GME), a global family of specialty retail brands that makes the most popular technologies affordable and simple, today (11/22/16 )reported sales and earnings for the third quarter ended October 29, 2016.

The following table summarizes the third quarter results for fiscal 2016 and 2015 ($ in millions, except per share amounts):

Quarter Ended
Oct. 29, 2016 Oct. 31, 2015 Change
Net Sales $1,959.2 $2,016.3 -2.8%
Same Store Sales* -6.5% -1.1%
GAAP Net Income $50.8 $55.9 -9.1%
GAAP Diluted EPS $0.49 $0.53 -7.5%
Technology Brands Operating Earnings $23.5 $6.5 +261.5%
*excludes Technology Brands stores

Paul Raines, chief executive officer, stated, “Our third quarter results were in line with the revised guidance we issued on November 2. While the video game business has underperformed recently, we are focused on maintaining our leading market position, especially during the holiday season, as well as driving diversification through the growth of Technology Brands, Digital and Collectibles. In aggregate, despite the softness in video games, I’m proud that our team was able to increase total operating earnings by nine percent year-over-year. As we look forward, we believe that we are well positioned to continue to drive strong free cash flow and return value to shareholders through a combination of share repurchases and dividends.”

Third Quarter Results

Total global sales decreased 2.8% to $1.96 billion, while consolidated comparable store sales declined 6.5%. As previously reported, the video game category was impacted by weaker than expected demand during the last few weeks of October. As a result, new hardware sales declined 20.6% and new software sales declined by 8.6%. Pre-owned sales slightly outperformed the new side of the video game business, declining 6.4% compared to the third quarter of 2015.

Non-GAAP digital receipts rose 13.2%, to $258.9 million and GAAP digital sales increased 11.8%. The growth was driven by sales of DLC, console digital currency and mobile. Mobile was led by Kongregate’s launch of Animation Throwdown: The Quest for Cards, a mobile game featuring many of Fox Entertainment’s most popular animated shows, such as Family Guy, King of the Hill and American Dad.

Technology Brands sales increased 54.4% to $216.3 million. Technology Brands operating earnings were $23.5 million, a 262% increase compared to $6.5 million in the prior year quarter. Overall, Technology Brands remains on track to deliver between $85 million and $100 million of operating earnings in fiscal 2016 and contributed 23.8% of the company’s third quarter operating earnings.

Collectibles sales rose 37.3% to $109.4 million, driven by sales of various Pokémon and Five Nights at Freddy’s products as well as exclusive New York comic con pop vinyl products. The company added twenty-two Collectibles stores during the quarter, bringing the total global portfolio to 69 stores, including 15 ThinkGeek stores in the U.S.

GameStop’s net earnings for the third quarter were $50.8 million, or $0.49 per diluted share, compared to net earnings of $55.9 million, or $0.53 per diluted share in the prior year quarter.

Capital Allocation Update

On November 21, 2016, GameStop’s board of directors declared a quarterly cash dividend of $0.37 per common share payable on December 13, 2016 to shareholders of record as of the close of business on December 1, 2016.

During the third quarter, the company repurchased 1.35 million shares at an average price of $26.63, or $36.0 million of stock. As of October 29, there was $209.3 million remaining on the existing repurchase authorization.

Earnings Outlook

For the fourth quarter of fiscal 2016, GameStop expects comparable store sales to range from -12.0% to -7.0%. Diluted earnings per share are expected to range from $2.23 to $2.38. For fiscal 2016, the company is reiterating the full year diluted earnings per share guidance of $3.65 to $3.80 and comparable store sales range of -9.5% to -6.5% it provided on November 2, 2016. Earnings per share guidance assumes weighted average shares outstanding of 103,000,000 for the fourth quarter and 104,000,000 for the full year.

Conference Call Information

A conference call with GameStop Corp.’s management is scheduled for November 22, 2016 at 4:00 p.m. CT to discuss the company’s financial results. The phone number for the call is 888-417-8527 and the pass code is 3312577. This call, along with supplemental information, can also be accessed at GameStop Corp.’s investor relations home page at http://investor.GameStop.com/. The conference call will be archived for two months on GameStop’scorporate website.

About GameStop

GameStop Corp. (NYSE: GME), a Fortune 500 company headquartered in Grapevine, Texas, is a global, multichannel video game, consumer electronics and wireless services retailer. GameStop operates more than 7,500 stores across 14 countries. The company’s consumer product network also includes www.gamestop.com; www.Kongregate.com, a leading browser-based game site; Game Informer® magazine, the world’s leading print and digital video game publication; and ThinkGeek, www.thinkgeek.com, the premier retailer for the global geek community featuring exclusive and unique video game and pop culture products. In addition, our Technology Brands segment includes Simply Mac and Spring Mobile stores. Simply Mac, www.simplymac.com, operates 70 stores, selling the full line of Apple products, including laptops, tablets, and smartphones and offering Apple certified warranty and repair services. Spring Mobile, www.springmobile.com, sells all of AT&T’s products and services, including DIRECTV through its 1,429 AT&T branded stores and offers pre-paid wireless services, devices and related accessories through its 70 Cricket branded stores in select markets in the U.S.

General information about GameStop Corp. can be obtained at the company’s corporate website. Follow @GameStop on Twitter and find GameStop on Facebook at www.facebook.com/GameStop.

Non-GAAP Measures

As a supplement to our financial results presented in accordance with U.S. generally accepted accounting principles (GAAP), GameStop may use certain non-GAAP measures, such as digital receipts and constant currency, to provide a clearer perspective of the current operating performance of the company. GameStop defines digital receipts as the full amount paid by the customer for digital content at the time of sale and/or the value attributed to digital content when physical and digital products are sold combined. Results reported as constant currency exclude the impact of fluctuations in foreign currency exchange rates by converting our local currency financial results using the prior period exchange rates and comparing these adjusted amounts to our current period reported results. Our definition and calculation of constant currency information may differ from that of other companies. Non-GAAP financial measures should be viewed in addition to, and not as an alternative for, the company’s reported GAAP financial results.

Safe Harbor

This presentation contains forward-looking statements within the meaning of the Private Securities Litigation Reform Act of 1995. Such statements may include, but are not limited to, the outlook for the fourth quarter and fiscal 2016, future financial and operating results and projections, projected store openings, timing and terms of potential acquisitions, the company’s plans, objectives, expectations and intentions, and other statements that are not historical facts. Such statements are based upon the current beliefs and expectations of GameStop’s management and are subject to significant risks and uncertainties. Actual results may differ from those set forth in the forward-looking statements. GameStop undertakes no obligation to publicly update or revise any forward-looking statements. The following factors, among others, could cause actual results to differ from those set forth in the forward-looking statements: the inability to obtain sufficient quantities of product to meet consumer demand, including console hardware and accessories; the timing of release and consumer demand for new and pre-owned video game titles; our ability to continue to expand, and successfully open and operate new stores for, our collectibles and tech brands businesses; risks associated with achievement of anticipated financial and operating results from acquisitions; our ability to sustain and grow our console digital video game sales; the timing and amount of recognition of tax attributes; the risks associated with international operations, wireless industry partnerships and operations and the completion and integration of acquisitions; increased competition and changing technology in the video game industry, including browser and mobile games and digital distribution of console games, and the impact of that competition and those changes on physical video game sales; and economic, regulatory and other events, including litigation, that could reduce or impact consumer demand or affect the company’s business. Additional factors that could cause GameStop’s results to differ materially from those described in the forward-looking statements can be found in GameStop’s Annual Report on Form 10-K, as amended, for the fiscal year ended Jan. 30, 2016 filed with the SEC and available at the SEC’s Internet site at http://www.sec.gov or http://investor.GameStop.com.

Contact:
Matt Hodges
Vice President, Corporate Communications
GameStop Corp.
(817) 424-2130

Source: GameStop Corporation

GameStop launches its third annual in-store donation campaign benefiting Make-A-Wish

GRAPEVINE, TX, 2016-Nov-20 — /EPR Retail News/ — I wish to be. I wish to give. I wish to go. I wish to meet. These are the four types of wishes GameStop and its family of brands will help make come true this holiday during its annual Make-A-Wish® in-store donation campaign.

GameStop, a global family of specialty retail brands that makes the most popular technologies affordable and simple, announced the launch of its third annual in-store donation campaign benefiting Make-A-Wish. The campaign runs in the U.S. from Nov. 18 – Dec. 31. Monies raised during the campaign helps grant wishes like Stewart’s, who wished to see how video games are made and just be a kid.

One hundred percent of all customer donations collected will be donated to Make-A-Wish. This year, all of GameStop’s U.S. family of brands, including Spring Mobile, Simply Mac, Kongregate, ThinkGeek, and Game Informer will participate. The company’s EB Games stores in Canada launched its in-store donation campaign on Nov. 1, and will continue collecting donations through Dec. 31.

“We have seen firsthand how wish experiences can be a game-changer for kids facing tough medical issues in their young lives,” said Rob Lloyd, chief financial officer of GameStop and Make-A-Wish North Texas board member. “Our hope is that customers at our U.S. and Canadian stores become more aware of how Make-A-Wish is making life better for these kids, and will join us in giving back to this worthy cause.”

Themed “Wishes are a Game Changer”, GameStop and its family of brands are inviting customers to donate $1, $5, or $10 at checkout during the holidays, as well as selling a Make-A-Wish holiday gift card featuring wish kid artwork.

As a thank you for donating, customers at GameStop and EB Games stores will receive:

  • GameStop PowerUp Rewards members will score triple PowerUp Rewards Points on donation amounts of $1 or more from Nov. 18 – Dec. 31.
  • EB Games Edge Rewards members earn triple Edge Rewards Points on donation amounts of $1 or more from now through Dec. 31.

Additionally, GameStop is collaborating with Square Enix to raise money toward the campaign during a live stream via www.Twitch.tv/SquareEnix on #GivingTuesday, November 29 from 11 a.m. – 7 p.m. PT. The live show will feature gameplay of the upcoming release, Final Fantasy XV, and viewers can interact in the chat, win great prizes, and make a direct donation to Make-A-Wish.

Whether hosting wish enhancement parties in-store, granting electronics wishes, or raising the funds required to grant wishes, GameStop’s commitment to making wishes come true for children with serious illnesses is inspiring, said David Williams, president and CEO of Make-A-Wish America. “We are honored to partner this holiday season with GameStop, who, with their dedicated customers, will help move us toward our goal of granting a wish for every eligible child.”

About GameStop

GameStop Corp. (NYSE: GME), a Fortune 500 company headquartered in Grapevine, Texas, is a global, multichannel video game, consumer electronics and wireless services retailer. GameStop operates more than 7,500 stores across 14 countries. The company’s consumer product network also includes www.gamestop.com; www.Kongregate.com, a leading browser-based game site; Game Informer® magazine, the world’s leading print and digital video game publication; and ThinkGeek, www.thinkgeek.com, the premier retailer for the global geek community featuring exclusive and unique video game and pop culture products. In addition, our Technology Brands segment includes Simply Mac and Spring Mobile stores. Simply Mac, www.simplymac.com, operates 72 stores, selling the full line of Apple products, including laptops, tablets, and smartphones and offering Apple certified warranty and repair services. Spring Mobile, www.springmobile.com, sells all of AT&T’s products and services, including DIRECTV through its 1,424 AT&T branded stores and offers pre-paid wireless services, devices and related accessories through its 70 Cricket branded stores in select markets in the U.S.

General information about GameStop Corp. can be obtained at the company’s corporate website. Follow @GameStop on Twitter and on Facebook at www.facebook.com/GameStop.

About Make-A-Wish ®

Make-A-Wish grants the wishes of children with life-threatening medical conditions to enrich the human experience with hope, strength and joy. According to a 2011 U.S. study of wish impact, most health professionals surveyed believe a wish-come-true has positive impacts on the health of children. Kids say wishes give them renewed strength to fight their illness, and their parents say these experiences help strengthen the entire family. Headquartered in Phoenix, Make-A-Wish is one of the world’s leading children’s charities, serving children in every community in the United States and its territories. With the help of generous donors and more than 28,000 volunteers, Make-A-Wish grants a wish somewhere in the country every 35 minutes. It has granted more than 270,000 wishes since its inception in 1980; more than 14,800 in 2015 alone. Visit Make-A-Wish at www.wish.org to learn more.

Media Contact:
Martha Sotelo
GameStop Corp.
817-424-2099
MarthaMartinez-Sotelo@gamestop.com

Source: GameStop Corporation