GameStop announced preliminary 3Q financial results and updated full year 2016 guidance

GRAPEVINE, TX, 2016-Nov-03 — /EPR Retail News/ — GameStop Corp. (NYSE: GME), a global family of specialty retail brands that makes the most popular technologies affordable and simple, today (11/02/16) announced selected estimated preliminary financial results for the third quarter and updated full year 2016 guidance.

Based on sales trends of recently released new video games as well as the current sell-thru rate of new video game hardware, GameStop expects to report third quarter 2016 revenue of approximately $2.0 billion, resulting in comparable store sales of -7.0% to -6.0% and third quarter diluted earnings per share estimated to be in the range of $0.45 to $0.49. These estimates represent the most current information available to management and may differ from the actual results to be reported on November 22, 2016 due to final adjustments that may be booked during the financial closing process.

Paul Raines, chief executive officer, stated, “Our expectation was that the new titles released in October would provide a catalyst for new software sales, but despite gaining market share, the titles underperformed our forecasted sales. While the Technology Brands and Collectibles segments continue to grow rapidly, they will not offset the decline in gaming this quarter. We remain excited about the innovation coming into the video game category over the next twelve months, including virtual reality, the Sony PlayStation 4 Pro, the Nintendo Switch and Microsoft’s Scorpio. We also remain confident that our diversification strategy will provide long-term growth and shareholder value.”

In light of the weaker than expected results through the third quarter, GameStop is revising its full year outlook. For fiscal 2016, the company now expects full year diluted earnings per share to range from $3.65 to $3.80 and comparable store sales to range from -9.5% to -6.5%.

GameStop will report third quarter 2016 results after the market closes on Tuesday, November 22, 2016.

Note: The guidance is based on weighted average shares outstanding of 104,000,000.

Conference Call Information
A conference call with GameStop Corp.’s management to discuss the company’s third quarter’s financial results is scheduled for November 22, 2016 at 4:00 p.m. CT. The phone number for the call is 888-417-8527 and the pass code is 3312577. This call, along with supplemental information, can be accessed at GameStop Corp.’s investor relations home page at http://investor.GameStop.com/.

Safe Harbor
This presentation contains forward-looking statements within the meaning of the Private Securities Litigation Reform Act of 1995. Such statements may include, but are not limited to, the outlook for the third quarter and fiscal 2016, future financial and operating results and projections, projected store openings, timing and terms of potential acquisitions, the company’s plans, objectives, expectations and intentions, and other statements that are not historical facts. Such statements are based upon the current beliefs and expectations of GameStop’s management and are subject to significant risks and uncertainties. Actual results may differ from those set forth in the forward-looking statements. GameStop undertakes no obligation to publicly update or revise any forward-looking statements. The following factors, among others, could cause actual results to differ from those set forth in the forward-looking statements: the inability to obtain sufficient quantities of product to meet consumer demand, including console hardware and accessories; the timing of release and consumer demand for new and pre-owned video game titles; our ability to continue to expand, and successfully open and operate new stores for, our collectibles and tech brands businesses; risks associated with achievement of anticipated financial and operating results from acquisitions; our ability to sustain and grow our console digital video game sales; the timing and amount of recognition of tax attributes; the risks associated with international operations, wireless industry partnerships and operations and the completion and integration of acquisitions; increased competition and changing technology in the video game industry, including browser and mobile games and digital distribution of console games, and the impact of that competition and those changes on physical video game sales; and economic, regulatory and other events, including litigation, that could reduce or impact consumer demand or affect the company’s business. Additional factors that could cause GameStop’s results to differ materially from those described in the forward-looking statements can be found in GameStop’s Annual Report on Form 10-K, as amended, for the fiscal year ended Jan. 30, 2016 filed with the SEC and available at the SEC’s Internet site at http://www.sec.gov or http://investor.GameStop.com.

Contact:
Matt Hodges
Vice President,
Corporate Communications
GameStop Corp.
(817) 424-2130

Source: GameStop Corporation

GameStop unveiled the hottest gifts for this holiday season

GRAPEVINE, TX, 2016-Oct-31 — /EPR Retail News/ — GameStop, a family of specialty retail brands that makes the most popular technologies affordable and simple, is ensuring the holidays will be filled with the latest technologies, consoles, games and collectibles for everyone on your shopping list. At last month’s GameStop EXPO in Anaheim, CA, the retailer unveiled many of the hot, soon-to-be-sold-out gifts for the holiday season.

“Tech gear is always at the top of shopping lists during the holidays and our recent GameStop EXPO showcased how gaming technology and systems are becoming lighter, sleeker and more powerful, making game play instant with incredible graphics,” said Eric Bright, senior director of merchandising for GameStop. “More powerful hardware also allows for the latest developments in virtual reality. VR makes game play immersive and close to ‘real-life,’ taking reality or fantasy to completely different levels.”

GameStop is the destination for virtual reality with systems and games in prices ranges to fit all budgets. Additionally, virtual reality content is growing with a wide variety of situations from real-life underwater adventures to defending space pirates in a 360-degree environment to creating art on a virtual canvas. Customers will find a variety of content that everyone can enjoy.

“Our customers also love to expand their experiences outside a game with apparel items and collectibles. From Pokémon t-shirts and plush toys to figures from DC Comics and Marvel, and more, GameStop offers a wide selection of collectibles and stocking stuffers. These items are extremely popular and make great gifts,” Bright continued.

Holiday shopping can be fun; the tough part is deciding what will be sure to delight the people you care about most! The top “must-haves” from GameStop this holiday, include:

Virtual Reality
PlayStation®VR – the new virtual reality system for PlayStation®4 will transform how users experience interactive entertainment with a technology that is truly immersive. The PlayStation®VR core bundle includes the PSVR headset, cables, stereo headphones, and a demo disc with 18 games for $399.99 USD. Eight physical games are available now with more to come.

HTC Vive – A virtual reality system developed in partnership by HTC and Valve. Priced at $799.99, the Vive virtual reality system was designed from the ground up for room-scale VR, allowing true-to-life interactions and experiences thanks to an adjustable headset displaying stunning graphics, two wireless controllers with HD haptic feedback and 360˚ absolute motion tracking. There are more than 165 games titles now available on Steam with more being added daily.

Samsung Gear VR – Consumers can play amazing games, watch Hollywood’s best movies in a virtual private cinema, socialize with friends, and so much more with the mobile virtual reality headset Samsung Gear VR. The Samsung Gear VR drops users right into the action — and it’s only from Samsung for $99.99.

Merge Virtual Reality Goggles – A comfortable and durable VR headset that is compatible with most Android and iOS devices. Merge VR Goggles unlock immersive virtual reality experiences, powered by your smartphone. Whether you want to play new kinds of games, watch 360 videos, travel the world, the Merge VR Goggles make it possible and are priced at $79.99.

New Consoles
Xbox One S Gears of War 4 Special Edition 500GB Blue console bundle – A GameStop exclusive that releases on November 1 for $299.99. Play the greatest games lineup, including Xbox 360 classics on this new slim console. Users will also experience richer, more luminous colors in games and video with high dynamic range technology, as well stream 4K video and watch movies in stunning Ultra HD video. This bundle also comes with the new Xbox Wireless Controller, featuring textured grip and Bluetooth® technology and a physical copy of Gears of War 4.

Xbox One S Battlefield 1 500GB console bundle – The only console with 4K Ultra HD Blu-ray™, 4K video streaming, and HDR for $299.99. The Xbox One S 500GB Battlefield 1 Bundle also comes with a physical Battlefield 1 standard game disc.

PlayStation®4 Pro – Launching November 10 and featuring an enhanced PS4 experience through improved image processing capability and support for 4K quality images, the latest system from Sony is available for $399.99.

Pokémon New Nintendo 3DS XL – Nintendo recently unveiled this glossy black new 3DS XL with an image of the Pokémon Sun and Pokémon Moon Legendary monsters etched on the surface. The $199.99 Solgaleo Lunala Limited Edition New 3DS XL is now available in-store or online at www.gamestop.com. Supplies are limited.

The “I Gotta Have It” Games

  • Madden NFL 17 (available now)
  • Gears of War 4 (available now)
  • Battlefield 1 (available now)
  • Titanfall 2 (available now)
  • Elder Scrolls V: Skyrim Special Edition (available now)
  • Call of Duty: Infinite Warfare (releases November 4)
  • Watch Dogs 2 (releases November 15)
  • Pokémon Sun and Pokémon Moon (releases November 18)
  • Final Fantasy XV (releases November 29)

Accessories
DualShock®4 Wireless Controller – This gold controller defines this generation of play, combining revolutionary features and comfort with intuitive, precision controls. The new gold color will be available exclusively at GameStop for a limited time for $64.99. Customers can pre-order the controller in-store or online.

Xbox Wireless Controller – A GameStop exclusive, the Gears of War 4 JD Fenix Limited Edition controller features a laser-etched design, one unique multiplayer lobby emblem, and three Gear Packs and in available for $74.99.

Seagate 2TB External Hard Drive – Gears of War 4 Edition — Also a GameStop exclusive, this hard drive boosts the storage capacity of your Xbox but is portable enough to fit in your pocket. Its design complements the battle-worn design of Gears of War 4 edition consoles, controllers and accessories. Also includes two Gear Packs to help your fight against the Swarm — unlocking special character & weapon skins, and XP boosts. Available now for $99.99.

Hyper X Cloud X Revolver Gaming Headset — Gears of War Edition — This GameStop exclusive is priced at $149.99. This headset features exclusive Gears of War styling to complement Xbox One Gears of War edition consoles and wireless controllers and award-winning comfort for console and PC gamers. This purchase also includes Gear Packs DLC for Gears of War 4.

Collectibles You’ll Find Only at GameStop

  • Nintendo 8-bit figure 5 pack for $19.99
  • Rogue One: A Star Wars Story and Five Nights at Freddy’s Character Pop! Vinyl figures for $11.99 each
  • Halo Wars 2 Jackrabbit Light Strike radio controlled vehicle for $29.99
  • Halo Energy Sword for $59.99
  • 12 month Xbox Live membership with a pair of Gears of War 4 branded socks for $59.99
  • And much more

Don’t Miss Out On Getting What You Want – Pre-Order Early
When products are hot for the holidays, they sell out fast. GameStop encourages customers to go to www.gamestop.com to place pre-orders for the products they want today.

High-Tech, Low Budget
Customers can also make their dollars go further by trading in pre-owned games, consoles and electronics for credit toward their purchases — making technologies like virtual reality more affordable. GameStop is also making it easier for customers to purchase gifts through its holiday layaway program. Now through December 16, customers have the option to reserve and pay for many of this year’s hottest consoles, headsets and hard drives through GameStop’s layaway program. A $25 minimum deposit is required to start a layaway contract. All layaways must be paid off and picked up at the store location where the original deposit was made by the end of operating hours on December 21.

For more gift ideas for the holidays and information on products and amazing deals, please visit a GameStop store location near you or GameStop’s online Holiday Hub.

About GameStop
GameStop Corp. (NYSE: GME), a Fortune 500 company headquartered in Grapevine, Texas, is a global, multichannel video game, consumer electronics and wireless services retailer. GameStop operates more than 7,500 stores across 14 countries. The company’s consumer product network also includes www.gamestop.com; www.Kongregate.com, a leading browser-based game site; Game Informer® magazine, the world’s leading print and digital video game publication; and ThinkGeek, www.thinkgeek.com, the premier retailer for the global geek community featuring exclusive and unique video game and pop culture products. In addition, our Technology Brands segment includes Simply Mac and Spring Mobile stores. Simply Mac, www.simplymac.com, operates 72 stores, selling the full line of Apple products, including laptops, tablets, and smartphones and offering Apple certified warranty and repair services. Spring Mobile, www.springmobile.com, sells all of AT&T’s products and services, including DIRECTV through its 1,424 AT&T branded stores and offers pre-paid wireless services, devices and related accessories through its 70 Cricket branded stores in select markets in the U.S.

General information about GameStop Corp. can be obtained at the company’s corporate website. Follow @GameStop on Twitter and find GameStop on Facebook at www.facebook.com/GameStop.

Contact:
Jackie Smith
GameStop Public Relations
817-722-7520
JackieSmith@GameStop.com

Source: GameStop Corporation

GameStop launches donation campaign to help support our veterans and their families

GRAPEVINE, TX, 2016-Oct-22 — /EPR Retail News/ — GameStop, a global family of specialty retail brands that makes the most popular technologies affordable and simple, announced today a partnership with The Call of Duty Endowment (the Endowment) and Snowball Express to raise funds to help support U.S. military veterans and the children and families of America’s fallen military heroes. PowerUp Rewards members who donate $1 or more will receive triple reward points on the donation amount.

From October 21 to November 15, GameStop will invite customers to show their support of our veterans and their families by donating $1, $5 or $10 at the point-of-purchase. This is GameStop’s first time to conduct an in-store and online donation campaign to benefit the Endowment and Snowball Express. All donations will be equally distributed between the two charities.

The Endowment helps veterans re-enter the civilian job market with high-quality careers by supporting groups that prepare veterans for the job market and by raising awareness of the value vets bring to the workplace. Founded by Activision Blizzard’s CEO Bobby Kotick, the Endowment has placed more than 25,000 veterans in high-quality jobs since 2009. GameStop has been a supporter of the Endowment since 2012, raising more than $3 million through the sale of Call of Duty Challenge Coins and Dog Tags to help put more than 3,400 vets back to work.

GameStop is also working closely with the Endowment on ways to increase the number of veterans it hires within its family of retail brands.

Snowball Express serves the children and families of America’s fallen military service members. Their mission is to honor those service members who have made the ultimate sacrifice since 9/11 by humbly serving the families and children left behind. Each year Snowball Express hosts the largest gathering in the world of children who have all lost a parent while serving our country. More than 1,700 children and surviving spouses attend a special five day holiday program dedicated to help them heal, create hope and happy memories. GameStop has been a sponsor of Snowball Express for many years, providing the ultimate gaming experience for the children and teens attending the annual Snowball Express event.

“We are proud to expand our support of the Call of Duty Endowment and Snowball Express, two charities that have done so much for our military families,” said Matt Hodges, Vice President, Corporate Communications for GameStop. “With so many of our associates and customers having a military background, or a family member in the military, it is an honor to help raise much needed funds to help these charities continue the important work they are doing.”

The GameStop campaign will be supported by specialized in-store and online promotional materials, online outreach through the company’s mobile gaming division, Kongregate, and GameStop’s passionate store associates who are committed to giving back to their communities.

About the Call of Duty Endowment

The Call of Duty Endowment is a non-profit organization founded by Bobby Kotick, CEO of Activision Blizzard. The organization seeks to help veterans find high-quality careers by supporting groups that prepare them for the job market and by raising awareness of the value vets bring to the workplace. For more information about the Call of Duty Endowment, please visit www.callofdutyendowment.org.

About Snowball Express

Snowball Express, a 501(c)(3) nonprofit organization, serves the children and families of America’s fallen military heroes. Our mission is to honor America’s fallen military service members who have made the ultimate sacrifice since 9/11 by humbly serving the families they left behind. By connecting these families we champion their children’s future success by creating opportunities for joy, friendship, education, and communal healing. To learn more about Snowball Express, visit: www.snowballexpress.org.

About GameStop

GameStop Corp. (NYSE: GME), a Fortune 500 company headquartered in Grapevine, Texas, is a global, omnichannel video game, consumer electronics and wireless services retailer. GameStop operates more than 7,000 stores across 14 countries. The company’s consumer product network also includes www.gamestop.com; www.kongregate.com, a leading browser-based game site; Game Informer® magazine, the world’s leading print and digital video game publication; and ThinkGeek, www.thinkgeek.dom, the premier retailer of the global geek community featuring exclusive and unique video game and pop culture products. In addition, our Technology Brands segment includes Simply Mac and Spring Mobile stores. Simply Mac, www.simplymac.com, operates 74 stores, selling the full line of Apple products, including laptops, tablets, and smartphones and offering Apple certified warranty and repair services. Spring Mobile, www.springmobile.com, sell all of AT&T’s products and services, including DIRECTV through its 1,421 branded stores and offers pre-paid wireless services, devices and related accessories through its 70 Cricket branded stores in select markets in the U.S.

General information about GameStop Corp. can be obtained at the company’s corporate website. Follow GameStop on Twitter at www.twitter.com/GameStop and find GameStop on Facebook at www.facebook.com/GameStop.

Media Contacts:
Joey Mooring
GameStop Corporation
817-722-7450
joeymooring@gamestop.com

Martha Sotelo
GameStop Corporation
817-722-7950
marthasotelo@gamestop.com

Lauren Condoluci
Call of Duty Endowment
212-843-8493
lcondoluci@rubenstein.com

Source: GameStop Corporation

GameStop launches holiday layaway program; now customers can reserve and pay for gifts on their holiday shopping list

GRAPEVINE, TX, 2016-Oct-20 — /EPR Retail News/ — The holiday shopping season is quickly approaching and GameStop, a global family of specialty retail brands that makes the most popular technologies affordable and simple, is making it easier for customers to purchase the gifts on their holiday shopping list by opening up its holiday layaway program.

Now through December 16, customers will have the option to reserve and pay for many of this year’s hottest video game consoles, headsets, and hard drives through GameStop’s layaway program.

“Whether it is a new video game console or a high-quality headset, we’ve got the items that are at the top of gamers wish lists,” said Eric Bright, senior director of merchandising at GameStop. “By offering customers the opportunity to reserve and pay for these items over time through our layaway program,GameStop is making shopping easier and more affordable for gift-givers this holiday season.”

GameStop is offering customers the opportunity to purchase the following items through its 2016 holiday layaway program:

Consoles & Controller:

  • PlayStation 4 (500GB) Uncharted 4 bundle
  • Xbox One S Minecraft (500GB) bundle
  • Xbox One S Battlefield 1 (500GB) bundle
  • Xbox One S Gears of War 4 Special Edition (500GB) bundle
  • Nintendo New 3DS XL black
  • Nintendo New 3DS XL red
  • Xbox One Elite Wireless Controller

Headsets:

  • PS4 Sony Gold Wireless headset
  • HyperX Revolver Gears of War Edition headset
  • Stealth 520 Wireless Sur PS4 headset
  • Turtle Beach Elite Pro Tournament Gaming headset
  • LS30 Wireless Gaming headset white
  • ASTRO A50 TR headset

Hard drives:

  • PS4 1TB Solid State Hybrid hard drive
  • Xbox One/ Xbox 360 2TB Portable hard drive

The holiday layaway program provides customers a simple and easy way to pay this holiday season. A $25 minimum deposit is required to start a layaway contract. All layaways must be paid off and picked up at the store location where the original deposit was made by the end of operating hours on December 21.

Additionally, customers can save on these products by trading in their old video games, consoles, accessories, and more.

For more information about the GameStop layaway program and to learn more about the products offered, speak to a local GameStop store Game Advisor or visit www.GameStop.com.

About GameStop
GameStop Corp. (NYSE: GME), a Fortune 500 company headquartered in Grapevine, Texas, is a global, omnichannel video game, consumer electronics and wireless services retailer. GameStop operates more than 7,000 stores across 14 countries. The company’s consumer product network also includes www.gamestop.com; www.Kongregate.com, a leading browser-based game site; Game Informer® magazine, the world’s leading print and digital video game publication; and ThinkGeek, www.thinkgeek.com, the premier retailer for the global geek community featuring exclusive and unique video game and pop culture products. In addition, our Technology Brands segment includes Simply Mac and Spring Mobile stores. Simply Mac, www.simplymac.com, operates 74 stores, selling the full line of Apple products, including laptops, tablets, and smartphones and offering Apple certified warranty and repair services. Spring Mobile, www.springmobile.com, sells all of AT&T’s products and services, including DIRECTV through its 1,421 AT&T branded stores and offers pre-paid wireless services, devices and related accessories through its 70 Cricket branded stores in select markets in the U.S.

General information about GameStop Corp. can be obtained at the company’s corporate website. Follow GameStop on Twitter at www.twitter.com/GameStop and find GameStop on Facebook at www.facebook.com/GameStop.

Media contact:
Kyle Stephenson
GameStop Corp.
817-722-7735
KyleStephenson@GameStop.com

Source: GameStop Corporation

GameStop to close for the Thanksgiving holiday to give all store associates time to be with family and friends

GRAPEVINE, TX, 2016-Oct-15 — /EPR Retail News/ — GameStop, a family of specialty retail brands that makes the most popular technologies affordable and simple, will once again close all of its nearly 4,000 U.S. retail locations, headquarters, refurbishment center and two distribution centers for the Thanksgiving holiday. This year, GameStop is encouraging all retailers to close their stores on Thanksgiving so that all store associates can enjoy the holiday with their family and friends.

“We love retail and serving our customers, but we are even more passionate about one of our core values: Protecting the Family,” said Mike Buskey, executive vice president and president of U.S. stores. “We believe strongly that our associates are the heart of our company and they and our customers should have the opportunity to spend the Thanksgiving holiday relaxing with family and friends, and not worrying where to find the best shopping deals.”

“This year, we are encouraging those retailers who plan to be open on Thanksgiving Day, to join GameStop and the other retailers who have announced they will be closed on this family holiday,” said Buskey.

The company is inviting other retailers and everyone nationwide to join in by choosing to reconnect with family and friends this Thanksgiving holiday.

GameStop’s video game branded stores; its Spring Mobile (AT&T and Cricket Wireless) and Simply Mac stores; and ThinkGeek retail stores will all be closed on Thanksgiving Day.

GameStop will open all of its U.S. video game stores at 5 a.m. local time on Black Friday.

For customers who do want to do a little shopping on Thanksgiving Day, www.gamestop.com and www.thinkgeek.com will be taking orders. These orders will be processed the next day.

GameStop will be hosting events and offering deals in-store and online throughout November and December. GameStop will feature virtual reality systems and headsets, new and pre-owned video game hardware, software and accessory exclusives, and collectible products that can only be found at GameStop.

About GameStop

GameStop Corp. (NYSE: GME), a Fortune 500 company headquartered in Grapevine, Texas, is a global, omnichannel video game, consumer electronics and wireless services retailer. GameStop operates more than 7,000 stores across 14 countries. The company’s consumer product network also includes www.gamestop.com; www.Kongregate.com, a leading browser-based game site; Game Informer® magazine, the world’s leading print and digital video game publication; and ThinkGeek, www.thinkgeek.com, the premier retailer for the global geek community featuring exclusive and unique video game and pop culture products. In addition, our Technology Brands segment includes Simply Mac and Spring Mobile stores. Simply Mac, www.simplymac.com, operates 74 stores, selling the full line of Apple products, including laptops, tablets, and smartphones and offering Apple certified warranty and repair services. Spring Mobile, www.springmobile.com, sells all of AT&T’s products and services, including DIRECTV through its 1,421 AT&T branded stores and offers pre-paid wireless services, devices and related accessories through its 70 Cricket branded stores in select markets in the U.S.

General information about GameStop Corp. can be obtained at the company’s corporate website. Follow GameStop on Twitter at www.twitter.com/GameStop and find GameStop on Facebook at www.facebook.com/GameStop.

Contacts:
Jackie Smith
GameStop Corp.
817-722-7520
JackieSmith@GameStop.com

Source: GameStop Corporation

GameStop stores nationwide to open at 12:01 a.m. EDT on October 13 for the launch of PlayStation®VR

GRAPEVINE, TX, 2016-Oct-07 — /EPR Retail News/ — GameStop, a family of specialty retail brands that makes the most popular technologies affordable and simple, announced today (10/06/16) that more than 1,600 of its stores across the country will be open for the 12:01 a.m. EDT October 13 launch of PlayStation®VR — a new virtual reality system for PlayStation®4.

“Virtual reality will transform how users experience interactive entertainment,” said Bob Puzon, senior vice president of merchandising at GameStop. “GameStop is the destination for VR and we believe PlayStation®VR will deliver our customers an amazing and immersive gaming experience.”

There will be limited quantities of PlayStation®VR available at each GameStop store nationwide on October 13 as well as online at www.gamestop.com. Customers can also trade games and accessories and receive an additional 20 percent bonus offer if they apply the credit towards the purchase of a PlayStation®VR system.

The PlayStation®VR core bundle includes the PlayStation®VR system, cables, stereo headphones, and a demo disc with 18 games for $399.99 USD. GameStop is also offering a PlayStation VR Launch Bundle for $499.99 USD that includes everything in the core package plus two PlayStation Move motion controllers, a PlayStation Move Camera and a PlayStation VR Worlds disc. PlayStation VR WORLDS is a collection of five varied VR experiences built exclusively for PS VR.

Eight physical games will be available on launch day, including Batman: Arkham VR from Warner Bros. Interactive Entertainment and Rocksteady Studios, RIGS Mechanized Combat League from Guerrilla Games, EVE Valkyrie from CCP Games, and Until Dawn: Rush of Blood from Super massive Games, with many more launching before the end of the year, including the exclusive all-new Star Wars™ Battlefront™ experience from Electronic Arts Inc., DICE and Lucasfilm. In addition, approximately 50 games will launch by the end of 2016 — from small independent teams to larger studios at the industry’s top publishers.

Visit a GameStop store location or www.gamestop.com/PSVR to purchase PlayStation®VR and discover a new world of virtual gaming experiences and visit www.gamestop.com/PSVRLocator to find a participating launch night store near you.

*Limit one console pre-order per household. Quantities are limited.

About GameStop

GameStop Corp. (NYSE: GME), a Fortune 500 company headquartered in Grapevine, Texas, is a global, omnichannel video game, consumer electronics and wireless services retailer. GameStop operates more than 7,000 stores across 14 countries. The company’s consumer product network also includes www.gamestop.com; www.Kongregate.com, a leading browser-based game site; Game Informer® magazine, the world’s leading print and digital video game publication; and ThinkGeek, www.thinkgeek.com, the premier retailer for the global geek community featuring exclusive and unique video game and pop culture products. In addition, our Technology Brands segment includes Simply Mac and Spring Mobile stores. Simply Mac, www.simplymac.com, operates 74 stores, selling the full line of Apple products, including laptops, tablets, and smartphones and offering Apple certified warranty and repair services. Spring Mobile, www.springmobile.com, sells all of AT&T’s products and services, including DIRECTV through its 1,421 AT&T branded stores and offers pre-paid wireless services, devices and related accessories through its 70 Cricket branded stores in select markets in the U.S.

General information about GameStop Corp. can be obtained at the company’s corporate website. Follow GameStop on Twitter at www.twitter.com/GameStop and find GameStop on Facebook at www.facebook.com/GameStop.

VISUALS
• Capture consumer reactions to this incredible technology as they demo PlayStation®VR and await their own
• Store employees available to provide background information
• B-roll available upon request
• GameStop PlayStation®VR unboxing video available upon request
• Product shots available upon request

Embedded Video Available: https://youtu.be/yrW_wB5Ykpo

Contacts:
Jackie Smith
GameStop Corp.
817-722-7520
JackieSmith@GameStop.com

Source: GameStop Corporation

GameStop to broadcast live from its annual consumer video game show, GameStop EXPO

GRAPEVINE, TX, 2016-Sep-10 — /EPR Retail News/ — GameStop (NYSE: GME), a family of specialty retail brands that makes the most popular technologies affordable and simple, announced today (09/09/16) that it will broadcast live for the third year from its annual consumer video game show, GameStop EXPO. Gaming fans who want to catch all the announcements and action, but may not be able to make it to the Anaheim Convention Center on September 14, can watch the event live via Twitch, the world’s leading social video platform and community for gamers.

The broadcast, powered by RAZER, will be hosted by the personalities from the well-known YouTube channel Kinda Funny, focused on gaming and nerd culture. Greg Miller, Colin Moriarty, Tim Gettys, and Nick Scarpino will lead the stream from the broadcast stage featuring news as it happens from the show floor, game previews and demos from top publishers and developers, and interviews with industry leaders, developers and special guests.

Beginning at 10:00 a.m. PDT and continuing until 5:00 p.m. PDT, gamers can watch the show at www.Twitch.tv/GameStop. The Kinda Funny hosts and their guests from across the industry will feature upcoming titles such as Destiny: Rise of Iron, Watch Dogs 2, Battlefield 1, Mafia 3, Horizon Zero Dawn, Final Fantasy XV, Tekken 7, Gears of War 4, Resident Evil 7, and much more.

Live Broadcast Schedule (Times and titles are subject to change, all are PDT):

10:00 a.m. Introduction to live broadcast
10:15 a.m. Make a Wish, a GameStop charity partner
10:30 a.m. Destiny: Rise of Iron
10:45 a.m. For Honor
11:00 a.m. Watch Dogs 2- segment sponsored by Prima
11:15 a.m. Star Trek: Bridge Crew
11:30 a.m. Battlefield 1
11:45 a.m. Infinite Air
12:00 p.m. Mafia 3- segment sponsored by Prima
12:15 p.m. Dragon Ball Xenoverse 2
12:30 p.m. PlayStation segment featuring Horizon Zero Dawn, PlayStation VR, & more
1:00 p.m. Final Fantasy XV
1:30 p.m. Hitman
1:45 p.m. Sniper Ghost Warrior 3
2:00 p.m. Killing Floor 2
2:15 p.m. World of Final Fantasy- segment sponsored by Prima
2:30 p.m. Rise of the Tomb Raider PS4
3:00 p.m. Tekken 7
3:15 p.m. FIFA 17
3:30 p.m. Xbox One segment featuring Gears of War 4- segment sponsored by Prima
3:45 p.m. Blizzard
4:00 p.m. DeFormers
4:30 p.m. Resident Evil 7
5:00 p.m. Rock Band Rivals

Registration for GameStop EXPO 2016 is open, with options including:

  • General admission passes for $40*
  • A limited number of VIP** passes for $110, which includes:
  • Early access to the show floor
  • VIP lounge access to recharge your body and devices
  • Exclusive swag bag of gaming goodies
  • Student passes for $20, available on-site only starting at 3:00 p.m. on Wednesday, September 2, 2015

Tickets can be purchased using PowerUp Rewards™ points or by credit card online at www.GameStop.com/EXPO and at your local GameStop store. To learn more about GameStop EXPO, details on the VIP experience, and to register for the show, visit www.GameStop.com/EXPO.

* Attendees must be 17 years of age or older or accompanied by an adult. Some activities or games may feature mature content. Exhibitors reserve the right to censor content for guests under the age of 17 even when a consenting parent or guardian is present.

** Adults who purchase VIP tickets do NOT have to purchase a VIP ticket for their children under the age of 17. Purchase a general admission ticket for your child and he/she will be allowed to accompany you to all VIP events. With this option General Admission children will not receive VIP swag bag.

About GameStop Corp.
GameStop Corp. (NYSE: GME), a Fortune 500 company headquartered in Grapevine, Texas, is a global, omnichannel video game, consumer electronics and wireless services retailer. GameStop operates more than 7,000 stores across 14 countries. The company’s consumer product network also includes www.gamestop.com; www.Kongregate.com, a leading browser-based game site; Game Informer® magazine, the world’s leading print and digital video game publication; and ThinkGeek, www.thinkgeek.com, the premier retailer for the global geek community featuring exclusive and unique video game and pop culture products. In addition, our Technology Brands segment includes Simply Mac and Spring Mobile stores. Simply Mac, www.simplymac.com, operates 74 stores, selling the full line of Apple products, including laptops, tablets, and smartphones and offering Apple certified warranty and repair services. Spring Mobile, www.springmobile.com, sells all of AT&T’s products and services, including DIRECTV through its 1,421 AT&T branded stores and offers pre-paid wireless services, devices and related accessories through its 70 Cricket branded stores in select markets in the U.S.

General information about GameStop Corp. can be obtained at the company’s corporate website. Follow GameStop on Twitter at www.twitter.com/GameStop and find GameStop on Facebook at www.facebook.com/GameStop.

Contact:
Kyle Stephenson
GameStop – Public Relations
817-722-7735
KyleStephenson@GameStop.com

Source: GameStop

GameStop reveals special guests and celebrities attending the GameStop EXPO 2016

GRAPEVINE, TX, 2016-Aug-31 — /EPR Retail News/ — GameStop, a family of specialty retail brands that makes the most popular technologies affordable and simple, revealed today the list of celebrities and special guests attending the GameStop EXPO 2016. Fans attending the GameStop event on Wednesday, September 14, at the Anaheim Convention Center in Anaheim, California, are sure to have an unforgettable experience participating in a Tekken 7 tournament, taking photos and getting autographs from any of the professional athletes, celebrities, and gaming industry icons attending the show.

The following celebrities and special guests will be attending this year’s GameStop EXPO:

  • Check out the biggest releases coming this fall and meet WWE Superstars The Miz and Maryse along with an NBA player at the 2K booth.
  • Swing by the GameStop NASCAR & Dusenberry Martin Racing booth to meet the driver of the number 20 GameStop Toyota, Erik Jones. While at the booth, play the upcoming game NASCAR Heat Evolution while competing to win a copy of the game, or have a chance to win a Hisense 4K 50 inch H8 Series Smart TV, an ARRIS SURFboard router with RipCurrent, a Wi-Fi hotspot, and a wired extender.
  • McFarlane Toys founder and Legendary Spawn artist, Todd McFarlane will be in the McFarlane Toys booth signing autographs from 9:30 a.m. to 11:00 a.m.While waiting in line, fans can be among the first to see action figures and construction sets from Five Nights at Freddy’s, Titanfall, Gears of War, AMC’sThe Walking Dead and more.
  • Andy McNamara and a selection of Game Informer editors will be in the house and signing autographs. EXPO attendees are invited to swing by the Game Informer section of the PowerUp® Rewards booth, have a chat with the editors and grab a free collector’s edition poster.

In addition to playing upcoming games and meeting special guests, show attendees will be able to compete in a Tekken 7 tournament with chances to win some great prizes from the $3,000 cash pool. All tournament participants will also receive a Tekken 7 Nina t-shirt. Tournament information is available at www.GameStop.com/EXPO:

  • Register for the tournament (no entry fee) at booth #949: 9:30 a.m. – 12:00 p.m.
  • Compete in the tournament: 12:00 p.m. – 3:40 p.m.
  • Compete or watch the top 8 rounds 3:40 p.m.
  • Watch the championship round: 4:30 p.m.
  • Watch the awards ceremony at the awards stage: 5:00 p.m.

Registration for GameStop EXPO 2016 is now open, with options including:

  • General admission passes for $40*
  • A limited number of VIP** passes for $110, which includes:
  • Early access to the show floor
  • VIP lounge access to recharge your body and devices
  • Exclusive swag bag of gaming goodies
  • Student passes for $20, available on-site only starting at 3:00 p.m. on Wednesday

Tickets can be purchased using PowerUp Rewards™ points or by credit card online at www.GameStop.com/EXPO and at your local GameStop store. To learn more about GameStop EXPO, details on the VIP experience, and to register for the show, visit www.GameStop.com/EXPO.

* Attendees must be 17 years of age or older or accompanied by an adult. Some activities or games may feature mature content. Exhibitors reserve the right to censor content for guests under the age of 17 even when a consenting parent or guardian is present.

** Adults who purchase VIP tickets do NOT have to purchase a VIP ticket for their children under the age of 17. Purchase a general admission ticket for your child and he/she will be allowed to accompany you to all VIP events. With this option General Admission children will not receive VIP swag bag.

About GameStop
GameStop Corp. (NYSE: GME), a Fortune 500 company headquartered in Grapevine, Texas, is a global, multichannel video game, consumer electronics and wireless services retailer. GameStop operates more than 7,500 stores across 14 countries. The company’s consumer product network also includes www.gamestop.com; www.Kongregate.com, a leading browser-based game site; Game Informer® magazine, the world’s leading print and digital video game publication; and ThinkGeek, www.thinkgeek.com, the premier retailer for the global geek community featuring exclusive and unique video game and pop culture products. In addition, our Technology Brands segment includes Simply Mac and Spring Mobile stores. Simply Mac, www.simplymac.com, operates 72 stores, selling the full line of Apple products, including laptops, tablets, and smartphones and offering Apple certified warranty and repair services. Spring Mobile, www.springmobile.com, sells all of AT&T’s products and services, including DIRECTV through its 1,424 AT&T branded stores and offers pre-paid wireless services, devices and related accessories through its 70 Cricket branded stores in select markets in the U.S.

General information about GameStop Corp. can be obtained at the company’s corporate website. Follow @GameStop on Twitter and find GameStop on Facebook at www.facebook.com/GameStop.

Contact:
Kyle Stephenson
GameStop – Public Relations
817-722-7735
KyleStephenson@GameStop.com

Source: GameStop Corporation

GameStop 2Q2016: Collectibles Sales Grow 120%

GRAPEVINE, TX, 2016-Aug-28 — /EPR Retail News/ — GameStop Corp. (NYSE: GME), a global family of specialty retail brands that makes the most popular technologies affordable and simple, today (08/25/16) reported sales and earnings for the second quarter ended July 30, 2016.

The following table summarizes the second quarter results for fiscal 2016 and 2015 ($ in millions, except per share amounts):

Quarter Ended
July 30, 2016   Aug. 1, 2015   Change
Net Sales $1,631.8 $1,761.9 -7.4%
Same store sales* -10.6% 8.1%
GAAP Net Income $27.9 $25.3 10.3%
GAAP Diluted EPS $0.27 $0.24 12.5%
Non-GAAP Net Income $27.9 $33.1 -15.7%
Non-GAAP Diluted EPS $0.27 $0.31 -12.9%
Technology Brands Operating Earnings $13.9 $0.4 3,375.0%
*excludes Technology Brands stores

Paul Raines, chief executive officer, stated, “As expected, the continued growth and increased profit contribution of our non-physical gaming businesses drove our second quarter results. Tech Brands sales grew more than 50%, omni-channel sales increased 16%, Collectibles sales more than doubled and year-to-date, more than half of GameStop’s operating earnings have come from non-physical gaming categories. These new businesses offset a tough quarter for video gaming and prove that our diversification strategy is succeeding.”

Second Quarter Results

Total global sales decreased 7.4% to $1.63 billion, while consolidated comparable store sales declined 10.6% (-12.5% in the U.S. and -5.9% internationally). Video game sales were impacted by a lack of new titles to offset strong Q2 2015 title launches, such as Batman: Arkhman Knight and Elder Scrolls Online, and a decline in hardware sales caused primarily by new information being released about upcoming new consoles. Pre-owned sales significantly outperformed the new side of the video game business, declining only 3.2% compared to the second quarter of 2015.

In July, GameStop, via its GameTrust division and partnership with Insomniac Games, launched its first Indie game, Song of the Deep. GameTrust has several new titles in development, including De-formers, set to launch this holiday.

Non-GAAP digital receipts rose 3.3%, to $205.6 million, driven by sales of DLC and console digital currency. GAAP digital sales decreased 12.7%.

Sales in the Mobile and Consumer Electronics category increased 43.0% to $203.3 million, as Technology Brands revenues increased 54.6% to $175.9 million. Technology Brands operating earnings were $13.9 million compared to $400,000 in the prior year quarter. Overall, this segment contributed 23.8% of the company’s second quarter operating earnings. Technology Brands is on track to deliver between $85 million and $100 million of operating earnings in fiscal 2016.

Collectibles sales rose 119.5% to $90.0 million, driven by sales of ThinkGeek.com, various Pokémon products, assorted Five Nights at Freddy’s skus and character pop vinyls from recently released movies like Suicide Squad. The company added ten Collectibles stores during the quarter, bringing the total global portfolio to 47 stores.

GameStop’s net earnings for the second quarter were $27.9 million, or $0.27 per diluted share, compared to diluted earnings per share of $0.24 in the prior year quarter. Non-GAAP earnings for the quarter were $27.9 million, or $0.27 per diluted share, compared to Non-GAAP earnings of $33.1 million, or $0.31 per diluted share, in the prior year quarter. Last year’s reconciliation of GAAP net income to non-GAAP net income is included with this release (Schedule III).

Capital Allocation Update

On August 22, 2016, GameStop’s board of directors declared a quarterly cash dividend of $0.37 per common share payable on September 22, 2016 to shareholders of record as of the close of business on September 9, 2016. As previously announced, GME acquired 507 new AT&T Mobility stores through the acquisition of three national AT&T authorized retailers for approximately $441 million.

Earnings Guidance

For the third quarter of fiscal 2016, GameStop expects comparable store sales to range from -2.0% to 1.0%. Diluted earnings per share are expected to range from $0.53 to $0.58. For fiscal 2016, the company is reiterating its full year diluted earnings per share guidance of $3.90 to $4.05 and comparable store sales are now expected to range of -4.5% to -1.5%.

Note: The guidance is based on weighted average shares outstanding of 104,500,000.

Conference Call Information

A conference call with GameStop Corp.’s management is scheduled for August 25, 2016 at 4:00 p.m. CT to discuss the company’s financial results. The phone number for the call is 888-500-6948 and the pass code is 5743731. This call, along with supplemental information, can also be accessed at GameStop Corp.’s investor relations home page at http://investor.GameStop.com/. The conference call will be archived for two months on GameStop’s corporate website.

About GameStop

GameStop Corp. (NYSE: GME), a Fortune 500 company headquartered in Grapevine, Texas, is a global, multichannel video game, consumer electronics and wireless services retailer. GameStop operates more than 7,500 stores across 14 countries. The company’s consumer product network also includes www.gamestop.com; www.Kongregate.com, a leading browser-based game site; Game Informer® magazine, the world’s leading print and digital video game publication; and ThinkGeek, www.thinkgeek.com, the premier retailer for the global geek community featuring exclusive and unique video game and pop culture products. In addition, our Technology Brands segment includes Simply Mac and Spring Mobile stores. Simply Mac, www.simplymac.com, operates 72 stores, selling the full line of Apple products, including laptops, tablets, and smartphones and offering Apple certified warranty and repair services. Spring Mobile, www.springmobile.com, sells all of AT&T’s products and services, including DIRECTV through its 1,424 AT&T branded stores and offers pre-paid wireless services, devices and related accessories through its 70 Cricket branded stores in select markets in the U.S.

General information about GameStop Corp. can be obtained at the company’s corporate website. Follow @GameStop on Twitter and find GameStop on Facebook at www.facebook.com/GameStop.

Non-GAAP Measures

As a supplement to our financial results presented in accordance with U.S. generally accepted accounting principles (GAAP), GameStop may use certain non-GAAP measures, such as digital receipts and constant currency, to provide a clearer perspective of the current operating performance of the company.GameStop defines digital receipts as the full amount paid by the customer for digital content at the time of sale and/or the value attributed to digital content when physical and digital products are sold combined. Results reported as constant currency exclude the impact of fluctuations in foreign currency exchange rates by converting our local currency financial results using the prior period exchange rates and comparing these adjusted amounts to our current period reported results. Our definition and calculation of constant currency information may differ from that of other companies. Non-GAAP financial measures should be viewed in addition to, and not as an alternative for, the company’s reported GAAP financial results.

Safe Harbor

This presentation contains forward-looking statements within the meaning of the Private Securities Litigation Reform Act of 1995. Such statements may include, but are not limited to, the outlook for the third quarter and fiscal 2016, future financial and operating results and projections, projected store openings, timing and terms of potential acquisitions, the company’s plans, objectives, expectations and intentions, and other statements that are not historical facts. Such statements are based upon the current beliefs and expectations of GameStop’s management and are subject to significant risks and uncertainties. Actual results may differ from those set forth in the forward-looking statements. GameStop undertakes no obligation to publicly update or revise any forward-looking statements. The following factors, among others, could cause actual results to differ from those set forth in the forward-looking statements: the inability to obtain sufficient quantities of product to meet consumer demand, including console hardware and accessories; the timing of release and consumer demand for new and pre-owned video game titles; our ability to continue to expand, and successfully open and operate new stores for, our collectibles and tech brands businesses; risks associated with achievement of anticipated financial and operating results from acquisitions; our ability to sustain and grow our console digital video game sales; the risks associated with international operations, wireless industry partnerships and operations and the completion and integration of acquisitions; increased competition and changing technology in the video game industry, including browser and mobile games and digital distribution of console games, and the impact of that competition and those changes on physical video game sales; and economic, regulatory and other events, including litigation, that could reduce or impact consumer demand or affect the company’s business. Additional factors that could cause GameStop’s results to differ materially from those described in the forward-looking statements can be found in GameStop’s Annual Report on Form 10-K, as amended, for the fiscal year ended Jan. 30, 2016 filed with the SEC and available at the SEC’s Internet site at http://www.sec.gov or http://investor.GameStop.com.

Contact:
Matt Hodges
Vice President
Corporate Communications & Investor Relations
GameStop Corp.
(817) 424-2130

Source: GameStop Corporation

GameStop invites gaming fans to experience the future of gaming at the 2016 GameStop Expo at Anaheim Convention Center on September 14

GRAPEVINE, TX, 2016-Aug-12 — /EPR Retail News/ — GameStop, (NYSE: GME) a family of specialty retail brands that makes the most popular technologies affordable and simple, will be rocking the Anaheim Convention Center on September 14 by inviting gaming fans to experience the future of gaming during its annual GameStop Expo. From playing the new Sony PlayStation VR, to many of the soon-to-be released titles, gaming fans of all ages will get first-hand access to game demos, activities, and more than 100 exhibitors.

This year, leading companies from the video gaming, virtual reality, collectibles, and mobile electronics industries will have a presence at the 2016 GameStop EXPO, including:

Activision | Blizzard PDP
Astro Gaming Razer
Bathesda Sony PlayStation®
Bandai Namco Square Enix
Capcom 2K
EA Turtle Beach
Elgato Ubisoft
Mad Catz Valve
Microsoft Xbox WB Games
Nintendo

Attendees of the show will have the opportunity to demo virtual reality on PlayStation®VR before the product is released. Fans will also have the opportunity to explore the EXPO’s 300,000 square foot show floor, and meet top game developers, publishers, special guests, and internet celebrities.

Specifically, fans will be able to:

  • Discover a new world of unexpected gaming experiences and redefine expectations of immersion in gaming with moments so intense intuition takes over. Step into incredible virtual worlds and overcome new challenges in extraordinary ways with PSVR before it launches on October 13.
  • Experience the future of motorsports by playing on the PlayStation 4, Gran Turismo Sport, the definitive motor racing experience.
  • Play the hottest titles coming exclusively to Xbox One and Windows PC such as Gears of War 4, and Forza Horizon 3.
  • Survive the zombie outbreak by playing upcoming Xbox One exclusive, Dead Rising 4.
  • Get an early look at all of the new Xbox One and Designed for Xbox products prior to their release.
  • Visit the Activision booth to play the recently-revealed multiplayer mode of Call of Duty: Infinite Warfare. The game is scheduled for worldwide release on November 4th on PlayStation® 4 system, Xbox One, the all-in-one games and entertainment system from Microsoft, and PC. Playable stations of Destiny: Rise of Iron, releasing on September 20th, will also be featured in addition to a photo op with the Destiny Sparrow.
  • Get hands-on with Titan fall 2, winner of the official E3 2016 Game Critics award for Best Online Multiplayer. Delivering its signature Pilot and Titan gameplay, experience the fast, fluid multiplayer that is sure to push the genre forward.
  • Experience the dawn of all-out war in Battlefield 1, with varied weapons and vehicles, the new intuitive destruction and dynamic weather systems, and multiplayer action on an epic scale.
  • Play all of the biggest games coming from EA SPORTS with Madden NFL 17, FIFA 17 and NHL 17.
  • Stop by the Capcom booth for the perfect blend of fun and terror! Resident Evil 7 Biohazard is ready to scare fans while delivering a deep, immersive game experience. Attendees can also join the Monster Hunter Generations party to work together to take down some of the biggest and baddest monsters ever seen.
  • Be one of the first to play Dragon Ball Xenoverse 2, Tekken 7, Sword Art Online Hollow Realization and more.

Additionally, GameStop will be hosting a live broadcast, powered by Razer, on Twitch, the world’s leading social video platform and community for gamers at www.Twitch.tv/GameStop. The show will be hosted by Kinda Funny, live from the 2016 GameStop EXPO show floor on Wednesday, September 14. More details, including the full schedule will be available in September.

Registration for GameStop EXPO 2016 is now open, with options including:

  • General admission passes for $40*
  • A limited number of VIP** passes for $110, which includes:
    • Early access to the show floor
    • VIP lounge access to recharge your body and devices
    • Exclusive swag bag of gaming goodies
  • Student passes for $20, available on-site only starting at 3:00 p.m. on Wednesday, September 14, 2016

Tickets can be purchased using PowerUp Rewards™ points or by credit card online at www.GameStop.com/EXPO and at your local GameStop store.

* Attendees must be 17 years of age or older or accompanied by an adult. Some activities or games may feature mature content. Exhibitors reserve the right to censor content for guests under the age of 17 even when a consenting parent or guardian is present.

** Adults who purchase VIP tickets do NOT have to purchase a VIP ticket for their children under the age of 17. Purchase a general admission ticket for your child and he/she will be allowed to accompany you to all VIP events. With this option General Admission children will not receive VIP swag bag.

About GameStop Corp.
GameStop Corp. (NYSE: GME), a Fortune 500 company headquartered in Grapevine, Texas, is a global, omnichannel video game, consumer electronics and wireless services retailer. GameStop operates more than 7,000 stores across 14 countries. The company’s consumer product network also includes www.gamestop.com; www.Kongregate.com, a leading browser-based game site; Game Informer® magazine, the world’s leading print and digital video game publication; and ThinkGeek, www.thinkgeek.com, the premier retailer for the global geek community featuring exclusive and unique video game and pop culture products. In addition, our Technology Brands segment includes Simply Mac and Spring Mobile stores. Simply Mac, www.simplymac.com, operates 74 stores, selling the full line of Apple products, including laptops, tablets, and smartphones and offering Apple certified warranty and repair services. Spring Mobile, www.springmobile.com, sells all of AT&T’s products and services, including DIRECTV through its 1,421 AT&T branded stores and offers pre-paid wireless services, devices and related accessories through its 70 Cricket branded stores in select markets in the U.S.

General information about GameStop Corp. can be obtained at the company’s corporate website. Follow GameStop on Twitter at www.twitter.com/GameStop and find GameStop on Facebook at www.facebook.com/GameStop.

Contact:
Kyle Stephenson
Public Relations
GameStop
817-722-7735
KyleStephenson@GameStop.com

Source: GameStop Corporation

GameStop completes acquisition of AT&T authorized retailers: Cellular World Corp., Midwest Cellular, Inc., and Red Skye Wireless, Inc.

GRAPEVINE, TX, 2016-Aug-05 — /EPR Retail News/ — GameStop Corp.(NYSE: GME), a family of specialty retail brands that makes the most popular technologies affordable and simple, today announced that it has completed the acquisition of three national AT&T authorized retailers: Cellular World Corp.,Midwest Cellular, Inc., and Red Skye Wireless, Inc., adding 507 stores to its Technology Brands business.

In 2013, GameStop entered the mobile space by acquiring Spring Mobile, an AT&T authorized retailer with approximately 90 stores. Today, GameStop is AT&T’s largest authorized retailer with 1,421 AT&T Mobility stores. GameStop is also the largest retail distributor of Cricket Wireless with Cricket products and services available in 3,400 of its U.S. GameStop locations.

“Today’s announcement showcases the strength of our relationship with AT&T and fortifies our diversification efforts,” said Paul Raines, chief executive officer of GameStop. “With the continued investments in our Technology Brands business, we are on track to achieve our goal of generating $200 million of operating earnings in this growing segment by the end of 2019,” Raines added.

More information about the acquisitions will be discussed on the company’s second quarter earnings call on August 25, 2016.

About GameStop Corp.
GameStop Corp. (NYSE: GME), a Fortune 500 company headquartered in Grapevine, Texas, is a global, omnichannel video game, consumer electronics and wireless services retailer. GameStop operates more than 7,000 stores across 14 countries. The company’s consumer product network also includes www.gamestop.com; www.Kongregate.com, a leading browser-based game site; Game Informer® magazine, the world’s leading print and digital video game publication; and ThinkGeek, www.thinkgeek.com, the premier retailer for the global geek community featuring exclusive and unique video game and pop culture products. In addition, our Technology Brands segment includes Simply Mac and Spring Mobile stores. Simply Mac, www.simplymac.com, operates 74 stores, selling the full line of Apple products, including laptops, tablets, and smartphones and offering Apple certified warranty and repair services. Spring Mobile, www.springmobile.com, sells all of AT&T’s products and services, including DIRECTV through its 1,421 AT&T branded stores and offers pre-paid wireless services, devices and related accessories through its 70 Cricket branded stores in select markets in the U.S.

General information about GameStop Corp. can be obtained at the company’s corporate website. Follow GameStop on Twitter at www.twitter.com/GameStop and find GameStop on Facebook at www.facebook.com/GameStop.

Safe Harbor
This presentation contains forward-looking statements within the meaning of the Private Securities Litigation Reform Act of 1995. Such statements may include, but are not limited to, future financial and operating results and projections, the company’s plans, objectives, expectations and intentions, and other statements that are not historical facts. Such statements are based upon the current beliefs and expectations of GameStop’s management and are subject to significant risks and uncertainties. Actual results may differ from those set forth in the forward-looking statements. GameStop undertakes no obligation to publicly update or revise any forward-looking statements. The following factors, among others, could cause actual results to differ from those set forth in the forward-looking statements: the inability to obtain sufficient quantities of product to meet consumer demand, including console hardware and accessories; the timing of release and consumer demand for new and pre-owned video game titles; our ability to continue to expand, and successfully open and operate new stores for, our collectibles and tech brands businesses; risks associated with achievement of anticipated financial and operating results from acquisitions; our ability to sustain and grow our console digital video game sales; the risks associated with international operations, wireless industry partnerships and operations and the completion and integration of acquisitions; increased competition and changing technology in the video game industry, including browser and mobile games and digital distribution of console games, and the impact of that competition and those changes on physical video game sales; and economic, regulatory and other events, including litigation, that could reduce or impact consumer demand or affect the company’s business. Additional factors that could cause GameStop’s results to differ materially from those described in the forward-looking statements can be found in GameStop’s Annual Report on Form 10-K, as amended, for the fiscal year ended Jan. 30, 2016 filed with the SEC and available at the SEC’s Internet site at http://www.sec.gov or http://investor.GameStop.com.

Contact:
Matt Hodges
Vice President, Corporate Communications
GameStop Corp.
(817) 424-2130

Source: GameStop Corporation

GameStop collected $760,000 in donations as part of its 4th annual in-store donation campaign benefitting St. Jude Children’s Research Hospital

GRAPEVINE, TX, 2016-Jul-13 — /EPR Retail News/ — GameStop, a family of specialty retail brands that makes the most popular technologies affordable and simple, announced today that it collected more than $760,000 in donations as part of its fourth annual in-store donation campaign benefitting St. Jude Children’s Research Hospital. The proceeds collected help advance research and treatment of childhood cancer.

During the month of June, GameStop, along with its ThinkGeek, Kongregate and Game Informer brands, invited customers and associates to donate to this important cause through an in-store and online donation campaign.

“Our customers and associates continue to show their giving spirit through the generous donations they made to help the children of St. Jude,” said Matt Hodges, vice president of Public and Investor Relations. “On behalf of everyone at St. Jude, we would like to thank our customers for donating and supporting this year’s campaign. Every penny we raised will go toward helping kids fight cancer.”

Since first partnering with St. Jude in 2013, the company has helped raise more than $5 million thanks to the donations and support of its customers and associates. These funds ensure that no family ever receives a bill from St. Jude for treatment, travel, housing or food — because all a family should worry about is helping their child live.

ThinkGeek limited-edition St. Jude superhero T-shirt still available

To continue its support of the kids of St. Jude, ThinkGeek is extending the sale of the exclusive St. Jude superhero T-shirt available only at www.thinkgeek.com. From now until the end of July, geek fans of all ages can help St. Jude fight childhood cancer by purchasing the limited-edition T-shirt, and show their friends who the real superheroes are in our world — St. Jude kids. Available in adult and children sizes, the T-shirt sells for $19.99. ThinkGeek will donate $12.00 for every T-shirt purchased to St. Jude Children’s Research Hospital.

About St. Jude Children’s Research Hospital
St. Jude Children’s Research Hospital is leading the way the world understands, treats and defeats childhood cancer and other life-threatening diseases. It is the only National Cancer Institute-designated Comprehensive Cancer Center devoted solely to children. Treatments invented at St. Jude have helped push the overall childhood cancer survival rate from 20 percent to 80 percent since the hospital opened more than 50 years ago. St. Jude is working to drive the overall survival rate for childhood cancer to 90 percent, and we won’t stop until no child dies from cancer. St. Jude freely shares the discoveries it makes, and every child saved at St. Jude means doctors and scientists worldwide can use that knowledge to save thousands more children. Families never receive a bill from St. Jude for treatment, travel, housing or food — because all a family should worry about is helping their child live. Join the St. Jude mission by visiting stjude.org, liking St. Jude on Facebook (facebook.com/stjude) and following us on Twitter (@stjude).

About GameStop Corp.
GameStop Corp. (NYSE: GME), a Fortune 500 company headquartered in Grapevine, Texas, is a global, omnichannel video game, consumer electronics and wireless services retailer. GameStop operates more than 7,000 stores across 14 countries. The company’s consumer product network also includes www.gamestop.com; www.Kongregate.com, a leading browser-based game site; Game Informer® magazine, the world’s leading print and digital video game publication; and ThinkGeek, www.thinkgeek.com, the premier retailer for the global geek community featuring exclusive and unique video game and pop culture products. In addition, our Technology Brands segment includes Simply Mac and Spring Mobile stores. Simply Mac, www.simplymac.com, operates 76 stores, selling the full line of Apple products, including laptops, tablets, and smartphones and offering Apple certified warranty and repair services. Spring Mobile, www.springmobile.com, sells all of AT&T’s products and services, including DirecTV through its 908 AT&T branded stores and offers pre-paid wireless services, devices and related accessories through its 70 Cricket branded stores in select markets in the U.S.

General information about GameStop Corp. can be obtained at the company’s corporate website. Follow GameStop on Twitter at www.twitter.com/GameStop and find GameStop on Facebook at www.facebook.com/GameStop.

Media Contact:

Martha Martinez-Sotelo
(817) 722-7950
MarthaMartinez-Sotelo@gamestop.com

Source: GameStop Corporation